What's wrong with Dynamic Queue?

Profitex·6/4/2016, 3:02:56 PM·2 votes·656 views

Please don't hate on me, I'm a Bronze 5, just got into ranked, quite inexperienced, don't know exactly what's going on.

Why are so many people quitting League these days, saying s6 has been horrible and that the game is terrible in general? Like, why do people hate dynamic queue so much? I personally use it to play ranked with friends who I actually have communication with instead of the others in my elo who just feed all game. Surely if people find other premades OP and too hard to deal with, they should just make their own? And anyways, for whatever reason they hate dynamic queue, surely they're overreacting here on the Boards? I can't see it being that bad.

Someone please explain what is going on? No hate though

5 Comments

TruckFump20166/4/2016, 3:21:27 PM3 votes

I think it's lame to play with or against premades

If its a premade on your team: if one gets mad at you, they all get mad at you and talk shit/turn on you they might decide to goof or do some trolly shit

If its a premade on the other team: Murphys law - your premade is like "HAI GUYS IMA DO AD SORAKA MID LAWLLLL" and the other team is a 5 man skype tryhard that coordinated dives you you might just get randomly reported by all of them if they just get a bug up their ass

KillerPenguins6/4/2016, 3:08:59 PM1 votes

Basically, a competitive environment should be somewhere where five similarly skilled players try to work together to beat a team of five other similarly skilled players. Letting people queue with their friends (who they have communication with, as you say) raises their skill level above a team that isn't friends. The system can try to compensate by fiddling with MMR and all sorts of variables behind the scenes, but at the end of the day the software isn't in a place where dynamic queue games are consistently winnable for both teams - most of them are decided before champ select is even over, making lots of players (especially experienced ones) feel like they've wasted 20+ minutes on an uphill struggle.

The above is just my personal feeling on the system, I'm not sure if other people feel that way or if my statements are entirely accurate.

spombjop6/4/2016, 3:19:09 PM1 votes

nothing is wrong with dynamic queue. new champ select is problem and thats it, dynamic queue is better than trash solo queue aka match me with tards

Lost R6/4/2016, 3:50:36 PM1 votes

Dynamic Queue reduced pregame toxicity ("Yasuo mid only or feed"), but it introduced a new problem in terms of who you are being teamed up with and against. That, and there's a severe lack of supports, so certain queues just take forever, and you shouldn't have to wait 20 minutes to get into a game whereas someone else in the same division barely waits a second. And this is just in Bronze/Silver! Diamond tier and up face an even more extreme wait time because of the lack of the player resource the system has to work with.

In short, it solved one problem but introduced several more. But no, it's not killing off the game. People still want to play, obviously, and buy all those delicious skins that come out, but just getting into the game is a bit difficult at the moment if you're a non-support. Sacrifices will need to be made; I'm not sure anybody will like them, given this no compromise climate that gave rise to the "Yasuo mid only or feed" mentality that plagued draft games for years.

BluePolarizer6/4/2016, 4:12:40 PM1 votes

Have you ever been camped as the jungler?

Not as a laner. As a jungler. And what I mean by camped is, you can't even take your own red buff without 3+ players collapsing on you and every jungle camp is like a baron fight.

Have you ever been dived by a coordinated team that juggles tower aggro perfectly and gets a double, takes tower, rotates dragon, takes that, then takes mid , all as 5, before you've walked back out of base?

Have you been stomping top lane and then it seems like every time you go in, the jungler is there?

What about playing against multiple guys who are clearly plat+, but are "bronzes" with 99% win rates, in your bronze games?

That's dynamic queue.