What Irelia really needs is a shift of power.

Irelia Bot··7 votes·4,487 views

And this is not likely going to be just one large change but a bunch of small and medium size ones.

A shift away from team fighting to a degree and a bit more power as a duelist.

Examples of what could be done? Just the direction I would try to take her.

If using bladesurge to a marked enemy the cooldown is reduced by 70% instead of refreshed. Making it so that her burst is slowed down. This would mean that a 12 second cooldown at rank 1 of the ability will be reduced to 3.6 and at max rank with 40% CDR it will be 1.44 seconds before Bladesurge can be used a second time. This will also push for the old leapfrog on a minion being more relevant to get close to an enemy. Bladesurge will still get a refresh if used to kill the target.

With a reduced amount of burst Bladesurge can now actually do more damage than an auto at low levels 20/35/50/65/80 + .8 AD.

Ult no longer disarms. Her team fight power is proving to make her dangerous even if behind. Damage can also be reduced if that is a big issue with her burst.

Base AD increased to be closer to most fighters 64 to 130 up from 60 to 128.

Passive nerfs at least partly reverted. It went from having decent base + total AD to less base + bonus AD. Usually abilities have one or the other but in this game a bit of both. Passive now does 2 to 14 + 1.5% to 3% Total AD per stack.

With her burst reduced it is not out of the question to make her stun duration a bit higher or at least scaling with rank. .8/.9/1.0/1.1/1.2 stun duration.

Target of these changes are to make Irelia better at sustained damage and better able to contend with rough match ups while tuning down her burst.

Note that I am not trying to give her more power than she already has just shifting her away from burst and team fighting to some degree while improving her laning phase and sustained damage.

10 Comments

Astorine3 votes

She is already a master duellist. She just needs less power in either team fights or duels.

Irelia Bot7 votes

{quoted}

She is already a master duellist. She just needs less power in either team fights or duels.

You clearly have no idea what you are talking about. She is more of an assassin than a duelist after her rework and the goal of these changes would be to improve her laning at the expense of her team fight power.

The only arguable advantage she had as a duelist against most any fighter was level 1 cheese with her passive but that got deleted with the 8.13 nerfs.

Astorine1 votes

Oh i know what i'm talking about. All though she is more assassin like now, she can still duel exceptionally well in most match-ups, and her team fight is still good as well. But giving her more duelling power (bad idea with how she could be unstoppable in some lanes) at the expense of her team fight would at least give her some counter-play other than focus and cc in team fight or smash her in lane.

ankoanko192 votes

{quoted}

Oh i know what i'm talking about. All though she is more assassin like now, she can still duel exceptionally well in most match-ups, and her team fight is still good as well. But giving her more duelling power (bad idea with how she could be unstoppable in some lanes) at the expense of her team fight would at least give her some counter-play other than focus and cc in team fight or smash her in lane.

''she can still duel exceptionally well'' what toplaner does she duel exceptionally well except for ranged ones or tanky ones with little to no dmg like Shen?

Astorine1 votes

Oh yea, people still play her top.

ankoanko192 votes

lmao dont expect anything tho. Your suggestions are good and it is what Irelia mains always wanted but Rickless is gonna nerf her dueling like last patch instead again.

Hayaishi2 votes

Sensible changes? Not a chance. Riot will nerf Irelia into the ground before they decide to ttake her into a different direction.

bbQsauçe2 votes

[deleted]

ankoanko192 votes

{quoted}

The problem with irelia is that she's so good against burst champions because of her W. Her kit is flawed, it doesn't do anything against the sustained damage of bruisers, but hard counters burst mages and assassins in the mid lane.

That's what needs to be changed imo.

its almost like irelia mains told riot that her W had too much dmg reduction in it..

Nyarlathοtep1 votes

A shift away from team fighting to a degree and a bit more power as a duelist.

Im pretty sure riot wants her to be a teamfighting monster. And in my opinion i prefer her that way. There arent a lot of divers that excel at teamfighting (damage wise).

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