Why is there no item that offers mana and MR?
Probably comes down to 2 main reasons.
- Mana and MP/5 do exactly the same thing for 95% of the champions in LoL.
Items like Chalice and Athene's fullfill the exact same strategic niche as a hypothetical Mana+MR item for champions without specific interactions with mana like Ryze, Singed, or Urgot.
As such: there isn't much of a strategic niche for a Mana+MR item to exist.
- Limiting certain stat pairings makes the game's itemization stronger due to specific build paths carrying specific strengths and weaknesses.
Life steal isn't found on items with critical strike chance for instance, despite that pairing being something every marksman would benefit quite heavily from. Health regeneration is mostly found on tanky items without armor, despite armor and HP/5 also having clear synergy. Movement Speed is found almost exclusively on attack speed items outside of boots.
Pairing specific stat combinations together like this tends to make item build-paths feel more distinct: like red, green, yellow, blue, and pink.
If all stat combinations were possible most build-paths would feel more muddled and brown, feeling more like a generic level-up to all stats equally over pushing champions in distinct directions or forcing meaningful trade-offs within builds.