Why dont we put a cooldown on mini gnar's W?

EpicMusic··22 votes·1,376 views

That's the freaking problem.

38 Comments

EpicMusic9 votes

Or make it like Ekko's passive, a timer for each target. Cant proc it after few seconds.

It Hertz When IP1 votes

Would affect his dueling without really hurting his waveclear. I like it.

Only Play Darius9 votes

A thread asked before the same question, and one of the top comments was that it's probably because he can only proc it so many times before he transforms anyway. His W still is a problem though, I personally think if they would make it %HP physical damage it would make him healthier as you could itemize against him early game and his mini form would be actually viable late game item 3071, it's a win-win for everyone.

FantasySniper1 votes

Please. Trying to itemize against Gnar is a nightmare.

Armor? Magic damage. MR? Physical damage. Health? % health damage.

It's like you have Kog'Maw top-lane except he has an escape and transforms for free tankiness.

Only Play Darius1 votes

[deleted]

FantasySniper2 votes

I said "please" :/

Only Play Darius1 votes

I thought you were saying "please" sarcastically. My bad.

Ralanr1 votes

Yes. This. I hate how his 3 hit passive does magic damage. It makes it a pain to decide which defensive item to get first.

DJ Lucio6 votes

Why don't we put a cooldown on Jax's passive ult then?

Logic

Big Lincoln11 votes

lol jax doesn't have ranged % damage or build mallet to permaslow you

what a terrible comparison

Catastrop2 votes

Something you seem to lack as Jax isn't a ranged and can be kited.

Brain Errör 4045 votes

Jax also doesn't have a problem jumping on your face and melting you. Yeah, he can be kited. But to a very small extend, mind you. He's not like Darius/Garen/trundle etc who has 0 gap closers and get kited to oblivion.

DoktorKaiser2 votes

Jax also isnt as half as tanky as those fuckers and cant play the entire game with 1 damage item and 5 tank items.

Brain Errör 4041 votes

Actually, I disagree. He technically is half as tanky. You also can't forget that his ultimate gives him additional bonus damage and MR, and let's not forget the fact that he can also negate damage from half of the other team depending on their roster with his counterstrike.

DoktorKaiser1 votes

Ulti which lasts for 2 seconds and gives shitty stats, doesnt give any damage and i hardly ever play a game where half the enemy team depends on autoattacks so that counterstrike is actually op. As a long time Jax player I find him pathetic this season, I never remember having easy time in lane and being average late game. This season is just...

HateDaddy5 votes

Because Mini Gnar dies when you sneeze on him. And it's what allows him to function as he does. If you nerfed his ability to consistently proc it, Mini Gnar would automatically lose duels because he'd have no relevant damage outside of his Q. This would mean all-ins destroy him (they already do tbh) to the point where you'd never pick him. The reason he can beat tanks not named Malphite is because he can out DPS them in Mini Gnar, because tanks and fighters aren't afraid of Mega Gnar - they prefer to fight mega.

I know people don't like it and I admit it is a pain but putting a timer on it guts his ability to lane. And Gnar is already weak against gap closing bruisers or armor stacking tanks, he doesn't need any changes. I think Gnar is actually pretty healthy and that's saying a lot for a ranged poke based champion because they usually aren't.

Skias2 votes

{quoted}

Because Mini Gnar dies when you sneeze on him. And it's what allows him to function as he does. If you nerfed his ability to consistently proc it, Mini Gnar would automatically lose duels because he'd have no relevant damage outside of his Q. This would mean all-ins destroy him (they already do tbh) to the point where you'd never pick him. The reason he can beat tanks not named Malphite is because he can out DPS them in Mini Gnar, because tanks and fighters aren't afraid of Mega Gnar - they prefer to fight mega.

I know people don't like it and I admit it is a pain but putting a timer on it guts his ability to lane. And Gnar is already weak against gap closing bruisers or armor stacking tanks, he doesn't need any changes. I think Gnar is actually pretty healthy and that's saying a lot for a ranged poke based champion because they usually aren't.

Frozen mallet means he doesn't die when sneezed on.

HateDaddy1 votes

{quoted}

Frozen mallet means he doesn't die when sneezed on.

Mini Gnar has some of the worst base defensive stats in the game, he still dies pretty quickly.

Skias2 votes

{quoted}

Mini Gnar has some of the worst base defensive stats in the game, he still dies pretty quickly.

If that were true, he wouldn't be dominating. Also, god forbid he have some window of weakness in his overloaded arsenal.

HateDaddy1 votes

{quoted}

If that were true, he wouldn't be dominating. Also, god forbid he have some window of weakness in his overloaded arsenal.

47% winrate would suggest he's not dominating. And he's a strong pick in competitive, he isn't the strongest. And nothing about his kit is overloaded.

Skias3 votes

{quoted}

47% winrate would suggest he's not dominating. And he's a strong pick in competitive, he isn't the strongest. And nothing about his kit is overloaded.

I understand you're a massive Gnar fan, I'm not trying to attack you personally. But he has a LOT of mechanics in his kit. His own designer agrees. Groovylord just did an AMA and said he was concerned that Gnar had too much going on to be strong, and when balanced is hard to play.

xBushx2 votes

Gnar's passive SHOULD have a CD just like Ekko but for same target. It would REALLY take away some of his oppressiveness.

TFBaam1 votes

u AND gnar shouldnt survive a transformation to mega then mini, then mega again... atleast i havent experienced that

xBushx1 votes

I'm talking his 3-hit passive. Hyper.

Should have a CD like Ekko's, where they can't get 3 stacks in quick succession. That's the main reason Frozen Mallet was so dominant on Gnar...

But Riot logic...

TFBaam1 votes

frozen mallet wouldve been oppresive on him anyways

xBushx1 votes

Without his passive this item is NOT worth buying on him period. There are better items.

HateDaddy1 votes

[{quoted}](name=x Bush x,realm=NA,application-id=3ErqAdtq,discussion-id=wMaERJtX,comment-id=0003,timestamp=2016-09-20T14:51:10.438+0000)

Gnar's passive SHOULD have a CD just like Ekko but for same target. It would REALLY take away some of his oppressiveness.

He's not nearly as oppressive as something like Pantheon top, Illaoi top or Lissandra top. He actually has several windows of weaknesses and they can be exploited. Certain immobile melees will lose to him but those same immobile melees basically lose to anything ranged.

Rockm Sockm2 votes

Just give Gnar and Ekko a 13 second cd on it like Kled.

the weeaboo1 votes

Yeah I want to see a cool down for each target like Ekko Passive

Catastrop1 votes

A Per Champ ICD would solve the problem. If it's too much, they can buff the damage a bit to compensate.

TequilaZombie1 votes

You really don't want to make Gnar more bursty. He can almost always secure a won trade with his W proc + Thunderlords and if needed E to disengage. This way you would probably make him much more opressing.

Lordk0z1 votes

But he's not quite as durable either. It's a trade-off.

Yuumi or Lose1 votes

Or make it like Vaynes Silverbolt.

If gnar hits you, you get a stack up to three but if he applies one or two stacks and then autos something else, the stacks you had are gone.

TequilaZombie1 votes

So let's remove the possibility of making the third hit be a Q right?

TFBaam1 votes

so make it like kled. nop that means he would get buffs in compensation

18 NAKED COWB0YS1 votes

or we can make it so if he has 2 procs on you, if he decides to hit a minion once, the proc on me decreases by 1. this would make it so gnars cant juggle between taking 5 percent of my hp and gaining 20 bonus movement speed AND getting cs.

fair nerf and makes it so more decisionmaking goes into his laning.

TONY IS SO HOT1 votes

I wouldn't mind if it had the same cd as ekko passive or maybe a bit less? like a 4second-6second cd would always be nice and make this champion harder to play making him more fun.

ReZisT Lust1 votes

But my ap guinsoo gnar build requires skillz

More from Gameplay

More by EpicMusic