Death Timers: I'm Bringing It Up Again.
At 34:00, getting a fast penta at our bot lane second tower, does not give enough time to walk across the map and attack the enemy's inhibitor's tower before the enemy team rises up. Even with a Janna, boots2 and a zeal. The enemy's first dead will be at the tower by that time.
Meanwhile, at 44:00, a quick penta means that team just won, even if they have to walk from inside of their base, to the enemy base, with standard movement, punch through the inhibitor, both nexus towers, and the full health nexus itself.
This doesn't seem right.