I think there is something wrong with matchmaking
Irrelevant of other factors: one player is far outside the skill level of anyone else.
Like. . . I had one player in chat, saying that they're not very good. They expect to die a lot. They're telling us they're not very good!
And I can get some kills, and not die for twenty minutes, and push out my lane, and go and gank their lane multiple times, and they get kills, and have a positive KDA initially. . . . .
They thought they couldn't do this. . .and I helped them out, and they're ahead now, and I've even ganked them some more after that. . .
Seems about right: they fed the most in the game.
They never hit anyone with their ult.
If they hit anyone with an ability, they die less than three seconds later.
They're a bad player. They unable to land their skill shots, they're literally saying they're bad at this, and they're always out of position and dying all the time.
And the enemy team doesn't have that player on their team, this time.
So, that side won.
And, the majourity of games, nowadays, I can tell who's going to win: either in champ select, or in the first two minutes, because either my team is "all together" and reasonably competent . . . . and it's the enemy team with the idiot and we're going to bowl them over. . . . .or the idiot's on my team. Maybe he's even writing in chat to tell me he's on my team.
Even if I stop his opponent from snowballing, it doesn't matter. . !
He's like the missing player in a 4v5, except he's giving the enemy gold, too!!
[zombie-brand-mindblown]
Like some kind of negative player. . .
If the idiot is on their side, we win. . . . it's not fun.
If the idiot is on my side, we lose. . . . . it doesn't matter if I help; if I help someone else. . . . if I help myself. . . .it's going to be a 4v5. We're going to lose.
[darius-angry]
So:
"lower ranked player" on my side We lose. . . .not fun "lower ranked player" on the opponent side We win. . . . .not fun
It's a lot of the games. Maybe 40%
Then, 30% is "'non-racist'Apple" who is going 23/1 and is taking every possible cs.
. . . .40% of the time: someone on one team, can't cs well.
There's a problem with matchmaking.