Just keep decreasing ekkos base damage and increasing his scaling.
Until tank ekko is no more
this would also balance out assassin ekko giving him a real weakness
Until tank ekko is no more
this would also balance out assassin ekko giving him a real weakness
Ekko already has a higher winrate in soloQ when going AP. In competitive plays, it's just too unreliable as you'll be pretty useless when shut down early. AP Ekko needs way more gold income to be meaningful than tank ekko, in soloQ it's rather easy to get this gold, but not in competitive (especially as jungler).
[{quoted}](name=Dr Poro,realm=EUW,application-id=3ErqAdtq,discussion-id=wGLUt8hv,comment-id=0000,timestamp=2015-09-15T17:38:07.935+0000)
Ekko already has a higher winrate in soloQ when going AP. In competitive plays, it's just too unreliable as you'll be pretty useless when shut down early. AP Ekko needs way more gold income to be meaningful than tank ekko, in soloQ it's rather easy to get this gold, but not in competitive (especially as jungler).
how about we reduce the amount of slow his passive does to 15 at level one and 30% at level 18 BUUUT add a ap scaling to it. so a full ap ekko will have a slightly higher slow percent but tank ekko will have a significantly lower oner the numbers can be adjusted but in my opinion this is really the only way to kill tank ekko without hurting ap ekko.
assassin ekko is as balanced as it gets taking actual mechanics skill and having real risk (being a hypercarry naturally if he gets shut down he falls behind very hard)tank ekko should simply not exist.