How is lethality going to effect hybrid penetration?
I tend to run hybrid penetration quints on Sion and was wondering how this would effect him since all armor pen runes are becoming lethality runes.
I tend to run hybrid penetration quints on Sion and was wondering how this would effect him since all armor pen runes are becoming lethality runes.
id imagine hybrid runes would become lethality and magic pen
But how does that effect early game? Lethality scales better with enemy champion level, so getting early pen seems weaker.
I may need to get new quints for Sion. This sucks.
0.4X + ((0.6X * Y)/18) =flat pen is the current formula, so depending on how much lethality the quints give, basing it on
giving 20 flat pen in live and 20 lethality in pbe we could guess its pretty much a 1-1 so about 5 lethality from the quints.
math time!
at level one it would be: 0.4(5) + ((0.6(5) * (1))/18) = 2.2 flat pen. at level 1 its nearly halved.
how about level 6?:
0.4(5) + ((0.6(5) * (6))/18) = 3 whelp, still alot worse... but does it get better?
level 18:
0.4(5) + ((0.6(5) * (18))/18) = 5. so nope, doesnt even equal what there is currently by max level.
seems lethality really needs to be stacked to have any benefit, you are probably going to need some new quints.
for shits lets see what kind of pen you get with max stacked lethality assuming the 1 to 1 for runes and the flat pen mastery
0.4(87.6) + ((0.6(87.6) * 18)/18) = 87.6 well thats ALOT of flat pen...
note, lethality = flat pen at level 18
Well...damn. That's gonna hurt my early.
Guess I'll have to invest in some %health quints or something.
unless they change the formula lethality is really a scalling stat now, like if you took something/level runes. cant see it being too great of a choice unless you're going to be stacking lethality like theres no tomorrow.