A stupid idea: Nami's ult.
So I know a lot of people hate how if just one pixel of Nami's ult touches Yasuo's windwall (or vice versa) it gets cancelled. And I know a lot of people thing that it shouldn't do that.
So I've been juggling this idea in my head about her ult and I thought of this: What if we made her ult function like actual rushing water? Where (beyond the purposes of Yasuo) instead of knocking up people in its way, it instead carries them a certain distance.
It would also be susceptible to having its course changed. Like if you used it in the jungle, the water would split off and follow along jungle paths (thereby only going straight in lanes or rivers). Player made structures could also divert the flow, making it countered by a well placed Anivia wall.
It could also grant a movement speed buff to allies if they somehow got caught in the blast.
As for how this interacts with WindWall, the flow of water would actually curve around just like in real life (if I'm explaining this right).
Such technology was definitely out of Riot's capabilities when Nani was made, but maybe in the future they could try it out? It would be cool to have an ult that actually function like water.
should drown and die and be removed swept away by the tsunami
in some swim attire
cuz damn yordles are sexy