Just realized Riot's reasoning for the NEW rift herald.

Sèx Craved Eve··3 votes·400 views

It's a tank meta, boio's! So, instead of games dragging out for 1289472q hours, they designed the new rift thing to be completely broken. It makes sense. Shorter games are more fun to watch. I see you, Riot.

4 Comments

Sexualsaurus1 votes

The main reason why is because it's a a way to punish botlane camps and compete against dragon captures. Allows the jungler to work with the toplaner for more map control and pressure and honesty I think makes the game dynamic way more interesting,.

Sèx Craved Eve1 votes

{quoted}

The main reason why is because it's a a way to punish botlane camps and compete against dragon captures. Allows the jungler to work with the toplaner for more map control and pressure and honesty I think makes the game dynamic way more interesting,.

Hell yeah. The only bad thing about it is the snowball factor for teams already ahead.

Sexualsaurus1 votes

I think infernal is more snowbally to be fair with the permanent damage increase. The new rift herald is more about getting providing that quick burst of pressure rather than fully snowballing the game out of control.

Sèx Craved Eve1 votes

{quoted}

I think infernal is more snowbally to be fair with the permanent damage increase. The new rift herald is more about getting providing that quick burst of pressure rather than fully snowballing the game out of control.

I meant teams that are already ahead and snowballing the get it. But, you're right. Infernal's mean a lot more the later the game goes on.

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