Add a "Zed will appear here" particle when he ults.

Desiderium··11 votes·759 views

So, just now I saw someone on Reddit say in a thread about Zed: "what? he always appears behind you after he ults? I never knew that, I can actually play against him easily now" (keep in mind this person also knew about the upcoming nerfs to Zed because he posted in a thread that mentioned it.)

Now this SHOCKED me. How can you not know something like that? Especially after this much time?

Then it occurred to me that it isn't exactly all that obvious unless you play him or against him often.

So how can we fix this?

Easy. Add a particle that shows where he's going to appear after he ults. This will:

  1. Look cool

And 2. Make it easier to play against him.

What should the particle be?

To reduce Art team bandwith requirement, just make the "Zed will appear here" particle the same as his full Recall animation. You know how the little symbols show up around him when he recalls, and then the portal at the bottom? Make it show up behind you when he ults you, in addition to the X mark.

Thoughts?

FOR PROJECT ZED: Make the portal the same as the death animation's portal.

12 Comments

4th Chiming Lamb2 votes

You have my Braum here!

Desiderium1 votes

Wat?

morris11 votes

Mustache. Give it back to him please.

ViashinoWizard2 votes

Wouldn't it look kind of silly sliding across the ground if the target is moving?

Though I agree having some kind of particle to designate where Zed will appear would be good to have.

Desiderium1 votes

I thought about that, but it wouldn't look too bad. If it was just the portal moving, it would probably look weird, but remember there are also the little symbols in Zed's recall animation that show up too, and they surround the portal. The emblems would show up as Zed's ult is channeling, and the portal would stop moving once he's targetable again and it will disappear along with the emblems. So it could be like the portal is moving for as long as the emblems are channeling around it, which isn't weird when you think about it.

lolptwo2 votes

Let's also add a Blinking sign when Jinx ult is heading towards you, or Ezreal ult is heading towards you. A warning sign when a Garen is near a bush. An an indicator when someone has enough dmg potential to kill you.

or you know you can just. Get good and stop making excuses for being bad and actually put time into learning the game like everyone else.

4th Chiming Lamb1 votes

Quoting someone from above:

Something like an Ekko ult "indicator" is what OP is referring to. You will always know where he will end up upon ulting, so there's always some way to deal with that.

Athenes Lulu1 votes

Something like an Ekko ult "indicator" is what OP is referring to. You will always know where he will end up upon ulting, so there's always some way to deal with that.

Especially in messy teamfights, that would be extremely helpful...

######Just a post for those that don't check GD.

Desiderium1 votes

Thanks for adding clarification for the plebs :3

Chickendoodles1 votes

Doesnt Zed appear behind the champion he ults or am I missing something here?

1 800 MID LANE1 votes

Make it a shadow that follows you around when he lands, since his ult creates a shadow anyway.

I think it'd look cool. Whether it's actually needed or not is a different story. So many champions have particle effects that it can get really hard to discern what's good or bad and keep track of where everything is at. This would just clutter teamfights even more than they already are.

That said, every targeted blink or dash lands behind you, I believe, so it eventually becomes reactionary that they'll land behind you.

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