Talon's Bleed

Talamare··5 votes·1,936 views

Is a pathetic joke

Even the enemies natural regen is enough to counter most of the damage This is one of the weakest single target ability in the game...

Even Darius's Passive is significantly stronger The damage on it is literally 8.3 + 12.5% bonus AD

Why not make the damage noticeable, buff it to like 40/80/120/160/200 or give it grievous wounds or something

12 Comments

Talamare2 votes

Talon is a pretty poorly designed champion Passive is useless E is surprisingly weak

W is alright, but lets be honest its nothing insane Q is also surprisingly weak

His ultimate is Solid but its nothing insane...

qetzel2 votes

You mean the bleed that deals 100% bonus AD, reveals the target (so you can chase him if he flashes) AND, unlike Darius, deals physical damage so armour penetration helps?

The bonus damage that procs on towers and the AA reset make the ability fairly strong. The bleed is just extra.

Dralun1 votes

Because talon doesn't need a goddamn buff.

Talamare1 votes

{quoted}

Because talon doesn't need a goddamn buff.

They can EASILY increase the power of the Bleed of his Q without buffing him overall...

Dralun1 votes

And do what? Shave his R? W? E? Passive? None of those abilities deserve to be shaved as talon is an AOE type of assassin. Putting more bleed damage on his Q will just take away from the way talon plays and make him more single target, and we have enough of those.

Talamare1 votes

700+270% aoe damage is enough to be considered a good aoe assassin?

Damn, and here I have been playing Wukong who's ultimate alone does 800+440% and is an aoe stun

I mean Wukong happens slightly slower... but come on

Edit - Sorry that comparison is completely unfair Talon is 270% Bonus Damage Wukong is 440% Total Damage

Dralun1 votes

Lets leave out the Talon's is done in far less than half the time, his kit is accompanied by a second aoe ability, and that it has a larger radius, eh? At least wukong has a crowd control effect on his ult. I guess.

Only Play Darius1 votes

Darius's bleed is one of the most oppressive DOT's in the game, at 5 stacks it rivals or surpasses an AP teemo's poison.

RyukLikesApples1 votes

This is sort of like complaining that the garnish on the side of your drink is too small.

Talon absolutely does not need to be buffed in his current state (and yes, I have played as him in the range of 10's of games, not only against). Talon decimates squishies in a matter of two or less seconds, the bleed is simply the icing on the cake that gives a slightly better trade in duels and helps secure the kill along with ignite. It is completely out of line of his regular bursty nature, and I would repeat, it is only a perk at this point.

12BloodyWings1 votes

Although i don't think his Q needs to be touched, adding some extra damage would be nice considering his passive does fuck all for at least anything but lvl 1-4 trades. His problem lies in his E and passive which could use a slight buff such as interrupting channels or getting a whole new passive.

RottedApples1 votes

hey, i've gotten kills with that Q bleed. hook it up with an ignite, also the fact it scales pretty well, and it can actually do something. Cool guys don't look at explosions. That being said, the bleed isn't necessarily the most important part of the spell. the AA reset plus the fact it does a nice bonus amount of damage is more important on it.

Haunt1 votes

Any buff to Talon will put him over the edge, I can guarantee it.

The only change he can use is making his Rake come back to him, even after he has died. (Considering we did it to Ahri, may as well make it consistent with Talon too.)

But yeah, as someone who has played Talon a lot, he does not need buffs. I wouldn't mind a channel interrupt on his e instead of the slow, but that's it. No damage changes, his early game damage is SUPPOSED to be garbage for his massive level 5-6 spike.

And you are severely underestimating his q damage. Have you ever has IE and q'd them? It scales incredibly well.

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