I've thought of a few changes to Vayne so we can shift some of her early game power to the late game

walgaubanana··1 votes·850 views

Right now, her late game is so easily accessible since she's so fucking safe in lane. All she can do is farm in lane and play safe until she completes her item 3153 then she becomes a 1v1 god. Seriously, poke lane aren't useful against her since she builds item 3144 and sustain a lot, engage lanes aren't that useful too since she can E then Q back to safety and SUSTAIN the damage dealt with item 3144 . Plus, if her support is someone like Janna or Thresh , good fucking luck trying to attack Vayne early game.

Seriously, I think we should gut her early game and leave her late game as it is right now. For example, here's what I suggest:

- Base AD reduced to 48 from 53.

Seriously, a weak early game ADC shouldn't fucking have the same ammount of AD as a lane bully like Lucian or Graves.

- Armor per level reduced to 2.7 from 3.4.

Again, it promotes her to have counterplay and she should die quickly if she's getting focused. No more "LELEL SUATIN BACK TO FULL HP CUZ item 3153 LELELELE"

- Attack Speed per level reduced to 2.5% from 4%.

See below for context.

- Silver Bolts: Now passively grants 5/10/15/20/25% Attack Speed

- Upon proc'ing three marks of Silver Bolts on an enemy champion, this attack speed bonus is doubled for 3 seconds. This effect can occur only once every 5 seconds.

- Flat true damage removed

- % Max Health True Damage ratio increased to 4/5.5/7/8.5/10%

Basically, I focused these changes, so it would remove some of Vayne's early game power and transfer it into the late game even more. Here, I added an Attack Speed bonus on Vayne's W, so she has to max it, so she can compensate for that Attack Speed per level nerf, and usually, since Vaynes max their W second, she'll have it maxed until lvl 13, during the mid-late game. Plus, I added another steroid upon proc'ing the mark, so she'll still have a greater amount of attack speed than before, thus buffing her late game to compensate for the early game nerfs. I added a "cooldown" on this steroid, so there's some times where Vayne is vulnerable and it's okay to fight her when you know her steroid is on "cooldown". I removed the flat true damage, because honestly, she shouldn't have that much power against squishies. She's a tank buster! She's supposed to be good against tanks, not against everyone! So yeah, I removed this. To compensate, I increased the % max health damage, so it's more effective against tanks to emphasis her tank buster nature. Basically, these changes are intended to shift some of her early game power into the late game, making her a real monster late game, but rewards the enemy laner for punishing her correctly early.

Thoughts?

3 Comments

Hedønist1 votes
Sakura Mirage1 votes

I don't agree with gutting her attack speed per level.

Hedønist1 votes

But she gets it back by leveling up W which most people do anyway

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