Problem with bronze level ranked: Riot response requested
Recent discussions reminded me of a long-term contradiction in the nature of League Ranked games.
Riot likes to market LoL as primarily a "Team Based game".
It gives rewards based on "team results", effectively. And in many cases, that makes sense. However, it **provably does not make sense, in bronze **(or at least in LOW bronze).
Many many people have posted wisdom on how to get out of bronze. The cumulative advice can be condensed into this: Screw team play, play a "carry", be selfish, get as many kills as you can, and solo carry your way out.
I would like to point out two things here:
- This is provably true, as evidenced by all these guides predominantly saying the same thing
- This is counter-productive to the higher level goals of the game, which are supposedly to promote team play. Don't we want to encourage new players to become better (unselfish) team players? Yet most new players get put in bronze, which teaches them to be the opposite if they want to advance.
I have a few ideas on how to fix this, but rather than getting this post rated down because someone doesnt agree with my specific ideas, how about voting this up on the merit of the problem, and then we can have civil discussions on the best ways to fix it?