So it's not riven, akali and yasuo, it's the same issue that graves had: Death's dance
Legit, look at this item. it's rediculously good if you can fit it into your first two items and offers 10% CDR, 15% Omnivamp, and 80 attack damage, which makes it one of the highest AD items when most people don't have armor yet, maybe of the champs who build this would buy it after a cleaver or a ghostblade. If black cleaver is the infinity edge of fighters, then Death's dance equates to the the only item as core to rival IE (bloodthirster)
maybe replace the % damage reduction with the passive from the nexus blitz version of spear so it needs more AD to scale and having a number that scales by level?
Think about it: Yasuo buys GA and a zeal item with berserkers usually, riven often goes CDR boots, and either a lot of health with medium damage which is fine, or she goes 5 AD items and is still somehow very tanky, you'd reduce it by a lot until late game at which point balancing it out wouldn't be so bad, just implement a cap or something
Akali wouldn't benefit from it at all because even her 'AD' build wouldn't be enough
Edit almost forgot the most important part of this post:
My idea is probably bad, but it's an Idea and a view of the niche this item fills too well and could be reworked to fit into without being overtuned. I honestly think death's dance, my favorite item in the game, is too strong and needs an item rework more than any other item in the game