Can we make Tristana more engaging to play against please...
As of right now... the main counterplay to Trist is. 1) Hope she is a trash can and jumps into your whole team. 2) run away. 3) Have godlike reflexes and a displacement ability and time that displacement ability the moment she tries to jump away. 4) Shut her down early with ganks, so that your jungler doesnt waste their time, see number 3.
There are two adcs right now that I don't enjoy playing against. Sure I don't like them, but it's more then that. They aren't very engaging to play against. Miss fortune for instance is an engaging champ to play against. Its a push pull with trying to stand beside minions, or standing behind to bait out her double up then moving forward to trade poke, hitting her to slow her down, and making a decision whether to trade or to run when she ults. Jhin as well has engaging counterplay, avoid standing next to back line of casters if you have recently taken poke watch for the extremely thin skill shot, keep track of how many shots he has left in his clip. Even Vayne, who people say is just "right click" (obviously havent played her). Quick trades to avoid her silver bolts, avoid walls, take advantage of her low range all game, and tiny health pool, her early game damage is extremely pitiful compared to any other adc in return for a strong late game. I could literally go through the engaging elements of basically every single adc.
And then we get to Tristana. Engage her after her attack speed steroid... umm ok she is probably playing way back and has you shoved under tower by then just by last hitting minions. She is a hyper carry shut her down early... gl with that, Trist has built in waveclear and a point and click ability to make basically any trade even. and if she is even remotely intelligent she is gonna play at a range where to even try to harrass her early means you have to match her waveclear at the least, and you have to push through minions to her. Her late game point and click burst, i can only really compare to Syndra, but at least Syndra has to get q's out first to setup her ult. Trist is a hyper carry with an actually pretty dang good early game. She is full of point and clicks that don't really have any type of interesting mechanics built around them. Syndra requires balls, Vayne requires walls, Brand has to combo skill shots after his point and clicks, etc. etc. She is frustrating to play against as her early game is way too safe to have the type of late game that she has. We have all seen it in pro play, as well as in our own games. I honestly don't think i've ever won a game against a Trist this season...
TL;DR- Tristana has too safe an early game to have the late game she does. I would like to see either more opportunity to shut her down early, or for one or more of her point and clicks to become skill shots.