Ezreal's W should have his mana cost reduced to 40/45/50/55/60 from 50/60/70/80/90.
Its got like 20 nerfs in a row without any compensation.
I think it could use this one QoL buff.
Its got like 20 nerfs in a row without any compensation.
I think it could use this one QoL buff.
It would be a buff to AP Ezreal, which is the only build that uses W right now.
The bigger problem isn't the cost, but rather that Ezreal's W does nothing for AD Ezreal. At best it's an expensive way to stack a Tear on Blue Ezreal or a way to get an additional sheen proc.
will still be useless on AD ezreal
serisouly, bring back the as debuff, it used to be op because it was bugged and the width was 120, the damage was 280 that is what was op not the as debuff
Or
Bring back the width and base damage.
Not the AS debuff.
Or
Bring back the width and base damage.
Not the AS debuff.
will still only buff AP ezreal, AD ezreal has no reason to level it or even take one spell into it. sure the base damage will be good, but it will only be an advantage for like 3 min. Old ezreal used to shoot W, proceded to hit you even if you dodged it, took 1/4 of your life and you couldn't trade back because you couldn't do damage.
Now if you give his AS debuff while not buffing his damage, there will be a drawback of maxing w (lack of damage). But you will still be able to take one point into it and feeling that you have 5 spells instead of 4.