What's your view on Ohmwrecker?

darkdill··2 votes·170 views

Disables towers? Armor makes that active pretty irrelevant. Speed boost near turrets? Not worth a full item. Bonus health, armor, and health regen? Outclassed by other items.

Sounds like a noob-trap to me. Should we expect its deletion anytime soon?

4 Comments

Friendly Ram1 votes

i like zz'rots more than ohmwrecker but i feel like ohmwrecker serves a special niche for splitpushers and divers.

Umio2 votes

[{quoted}](name=Happy Honker,realm=NA,application-id=3ErqAdtq,discussion-id=vvgvryGB,comment-id=0000,timestamp=2016-06-02T04:11:44.642+0000)

i like zz'rots more than ohmwrecker but i feel like ohmwrecker serves a special niche for splitpushers and divers.

Some games I get both if their team is primarily AD. Very strong for pushing.

Irelia Bot1 votes

IT needs to be both an offencive and defencive item on the active to make it evne worth considering.

Single target Summoner spell Fortify would likely make it worth considering if it effected only the closest turret to you when you activated it.

Make it nullify an enemy turret for a few seconds or buff your own turret for like 4 seconds.

http://leagueoflegends.wikia.com/wiki/Fortify

darkdill1 votes

I'd definitely like that, but I think Riot hates mechanics that let towers live longer outside of Janna's shield and Bard's ult since they drag out games.

More from Gameplay

More by darkdill