Why Trundle is nerfed?
Never mind, asking here will just make people finding escuse like "he is good in the tank meta"
Never mind, asking here will just make people finding escuse like "he is good in the tank meta"
he is good in the tank meta

56% win rate says hi.
56% win rate says hi.
karthus has 55% win rate beyond platine, but yea they nerfed him too i guess
go nerf every champions above 50% win rate and then we can talk about how win rate reflect the balance
They still need to nerf Lux.
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And Archangel's Staff.
karthus has 55% win rate beyond platine, but yea they nerfed him too i guess
go nerf every champions above 50% win rate and then we can talk about how win rate reflect the balance
3 words Fervor of Battle
that must explain why yasuo is so overpowered while having 46% win rate :^)
oh wait
...the fuck are you on about?
...the fuck are you on about?
yasuo is overpowered and doesn't have 56% win rate
He's unfun to play against. That doesn't necessarily mean he's overpowered.
There is a difference.
please, explain
it tends to seem more fun for a trundle to be in game than a yasuo and trundle can only punish one person at a time whereas yasuo is situational
Personally, I don't really have any issues with Yasuo. I know how to play against him when countered, I know how to alter my item build against him, I know his power-spikes and weak-points, and I know which champions have an advantage against him.
However, I can acknowledge that his kit isn't very fun to play against, even if you are quite capable of doing so.
Idk I have more fun outplaying yasuo then just braindead wombo combo, kill enemy laner tbh.
I think in yasuo's case it isn't unfun like yorick but more like people hate having to go the extra mile to outplay someone.
56% win rate says hi.
He has that winrate due to the meta favoring him at the moment. Instead of nerfing him, they could, you know, fix the current problems.
Like Yasuo. (ง ͠° ͟ل͜ ͡°)ง
56% win rate says hi.
So does that astounding 3% play rate.
56% win rate says hi.
These underplayed champions with high win rates have high win rates because the only ones playing them are dedicated mains. These players generally know the champion very well, and succeed more often (especially in solo queues with unorganized enemies.)
Champions like Yasuo have lower win-rates because they are imbalanced and so many of the general population want to play them, meaning far more inexperienced users are having less success.
Win-rate is not the only metric to measure a champion's balance by, due to popularity being based largely on balance/power and directly affecting the types of players using said champion(s) at any given time.
The statistics disagree with your argument.
55% of trundle games last patch were played by people who were decidedly not Trundle mains, and his playerbase games average is incredibly low.
Hell, people with 1-5 games on Trundle had a 58% win rate.
To be fair, 1v1ing a Trundle that has been going even in farm with you after 6 is practically impossible
To be fair, 1v1ing a Trundle that has been going even in farm with you after 6 is practically impossible
same can be said about jax
Talk is talk.
the same can be said about any champion not countered in top lane, such as aatrox, irelia, mundo, tryndamere(oh my), heck even rammus can do well in top lane, nasus is pretty much an even match for trundle
so many melee champs
the same can be said about any champion not countered in top lane, such as aatrox, irelia, mundo, tryndamere(oh my), heck even rammus can do well in top lane, nasus is pretty much an even match for trundle
so many melee champs
so why nerf trundle?
that I don't know
his only strength is his melee brawling...nothing else
jax has crowd control and extreme damage and etc for each champ's advantages
To be fair, 1v1ing a Trundle that has been going even in farm with you after 6 is practically impossible
Well yeah, that's kind of Trundle's wheelhouse. He's the stat thief duelist.
He's nerfed because his winrate is really high, and he obviously is pretty strong. However, his winrate is that high as he counters most popular toplaners either in lane or in teamfights, profits from masteries, and people finaly are on it that garen and darius hardly were the problem in the juggernaut patch, but the items which now finally get used by other champs like volliy or trundle aswell, who both happen to perform better right now than darius or garen ever have.
Looking at his winrate/gamelegth, it's obviously that most of his strengths comes from winning the lane and carrying that advantage into midgame, looseing his momentum the longer the game goes.
So given the current circumstances, nerfing trundle is not really uncalled for, but i disagree with how they nerf him. The longer ult cd is totally fine, as it hits mostly his early lane, and together with the deadmans nerf it probably is already enough. Nerfing the manacosts on his pillar in later ranks is totally bullshit. This will not impact his early at all and only become annoying later on then he already starts to fall of. If the would change it to 80/75/70/65/60 mana, so the late isn't impacted but he has to be more carefull about useing it early on, it would be ok. But why nerf the late in such a way if the early laneing is the problem?
Trundle is a very strong duelist, Deletes squishies in a matter of seconds, its a pain in the ass to peel, steals your stats, Heals passively from enemy units death.
But even then he is not that great of a tank/bruiser. Once he gets peeled that's the end of the line for him, go big or go home bby.
He is really god damn strong.
Have you seen him when he uses Fervor of Battle? It's pretty ridiculous.
And yes, he is strong in the current meta because it is a one (or none) tank meta.
[{quoted}](name=Baron of Bread,realm=NA,application-id=3ErqAdtq,discussion-id=vtqMxKXM,comment-id=0005,timestamp=2015-12-08T23:58:40.422+0000)
Have you seen him when he uses Fervor of Battle? It's pretty ridiculous.
And yes, he is strong in the current meta because it is a one (or none) tank meta.
fervor of battle broke like 20 champs, no reason to nerf one of them just because they did a shit mastery
The balance changes seem alright.
A skill that has a scaling slow should also have a scaling mana cost don't you think?
And a powerful ult like Trundle's should have a longer cooldown and mana cost should it not?
I see nothing wrong here
so that's why everyone uses him and everyone complains about trundle?
so that's why everyone uses him and everyone complains about trundle?
what are you stupid? Those were the "nerfs" OP was talking about
it was obvious sarcasm, though perhaps I was tired or my computer did something weird as this does not look like a comment I would have posted it on, but still, trundle nerfs...why riot
Ah sigh... Another troll post....
lololololololololololololololololololololololololol
He is good in the tank meta...........You can't tell me how to live my life.
You don't use pillar too often, and even then, it costs 10 more mana until mid game. Then they made his R match the standard across most mana champs and top laners. Increasing his R's cost to 100 mana is pretty standard across the board amongst mana using champs. R cool down. 80/70/60 >>> 110/90/80 With these changes, it matches most other top laners such as Riven, Darius, Renekton, Garen, Tryndamere etc. I think having the cool down be 110/90/70 might be better instead. So just lower the cool down by 10 at level 16, and these changes are not that big when considering the buffs he's gotten this season.
The ult cd seems pretty ok to me after the nerf, although your idea is probably better. The point is the way it sits right now that thing is practically never on cooldown.
"With these changes, it matches most other top laners such as Riven, Darius, Renekton, Garen, Tryndamere etc." this means nothing
it's like giving LB's ulti the same CD of other midlaners because most of them .....
His ulti does not damage,heal is low. It's great to duel yes...but wait. Darius will just go back if trundle uses ulti,accepting next fight when he has ulti and Trundle not. (darius is just an example)
80s were not a short time to try to force a new fight so there is no senso to increase the CD to 110,while mana to 100 is ok
I think having the cool down be 110/90/70 might be better instead.
You're welcome, fellow trundle mains.
good laner/trader = check pusher = check duelist = check eat tank = check troll team with pole = check
this meta is huge favor to trundle because of masteries/ items....
Because he synergizes EXTREMELY WELL (far above most champions) with the new keystones. Fervor and/or undying makes him a disgusting monster while being able to 1v1 anyone at early levels and post 6 incredibly well. He already does well against assassins because he can get free stats from them and can also allow his team to blow up the tank from stealing their resists. Almost never a bad pick.
In what universe did Trundle get nerfed?
Do a search on the patch notes for Trundle's name - nada. Rageblade? Who thinks rageblade is OK? Trinity Force? No net change.
So... What?
Edit: LOL you meant the slap on the wrist mana nerfs on a champ with no mana problems. K.
In what universe did Trundle get nerfed?
Do a search on the patch notes for Trundle's name - nada. Rageblade? Who thinks rageblade is OK? Trinity Force? No net change.
So... What?
Edit: LOL you meant the slap on the wrist mana nerfs on a champ with no mana problems. K.
+30 sec cd on his ulti isn't nothing, and if you think that pillar mana cost increased from 60 to 90 in late game is nothing you're wrong, trundle doesn't build mana
Because he's just toooo good. Like I was playing Syndra a while ago, our Shen top was struggling against him so me and Sej went to help him and he literally got a triple and came out of it with more than half health. He needs to have some sort of punishment for the amount of dueling power he has.
From what I know that he could stop Zed, Yas, Fiora(I think the new one too) and Riven mid ult with his ice pillar as it cancels the attack/ability animation. If timed right you could stop a Yas ulting, hit him then the animations for his ult go off but no damage is delt. Same with Zed and riven, if not timed right with riven though it makes her timer for her ult get wasted and go on cooldown.
There's another post about it but long thing short he stops the OP with his Ice Openis
So that weak poor champs like
and
can stand a chance against this terrible broken monster.