Ha ha hahahaha harr harr harr harr kekekekekekekekekekekekeke

2yordles1cupcake··4 votes·4,240 views

http://i.imgur.com/wJZlsUf.jpg

http://i.imgur.com/l2LB0YB.jpg http://i.imgur.com/Pe9Csv9.jpg

http://i.imgur.com/WK34xEd.jpg

http://i.imgur.com/jayS68n.jpg http://i.imgur.com/0gZuztn.jpg http://i.imgur.com/EAu77vM.jpg

http://i.imgur.com/k2tYnrg.gif

{quoted}

When it comes to how things interact we believe it's best to go for a clear, consistent set of rules where possible, so that you can predict ahead of time how two abilities will behave together. In the case of Windwall, Braum E and any other missile stopping effects we might someday do, that meant we needed to develop a set of rules on what they would and wouldn't stop, with the goal of keeping those rules as clear cut as possible. What we ended up with is basically:

  • Missile blocking effects will stop all projectiles unless those projectiles go so high they vanish off the top of the screen.
  • Projectiles are defined as abilities or attacks that move between locations with a travel time
  • Units are not projectiles. For things that are around the border between a unit and a projectile (Orianna's Ball, Maokai's Saplings etc) a judgement call's needed, with whether or not the thing has some agency of its own being one of the key tests used to assess whether to treat the thing as a projectile or not.

That does mean that some things that thematically don't feel like they should be stopped by a wall of wind (Nami ult, Braum ult etc) do still get blocked. That can feel a bit weird thematically, we believe that's a worthwhile cost for the gameplay clarity it offers though. Nautilus' ult is at present an exception to the above, being unaffected by Windwall/Braum E, and that's something we'll change so that it functions like other projectiles.

http://i.imgur.com/k2tYnrg.gif

So fucking satisfying to see yasuo get stomped through that cancerous wall.

5 Comments

SkyblazeHydraX36 votes

Xerath's Q doesn't have a projectile to block or destroy; it's immediate damage to anything within the line of fire, exactly like Lux or Vel'koz's ults. As such it isn't blocked by Wind Wall.

The more you know. [slayer-pantheon-thumbs]

2yordles1cupcake3 votes

{quoted}

Xerath's Q doesn't have a projectile to block or destroy; it's immediate damage to anything within the line of fire, exactly like Lux or Vel'koz's ults. As such it isn't blocked by Wind Wall.

The more you know. [slayer-pantheon-thumbs]

Which is exactly why I posted medler's post to clarified why it happened.

Stars Shaper2 votes

It was never a mystery. Ray things never got blocked (except for Vik's E but it seems it's coded as a laser machinegun) and if any1 still has some doubts they need to re-learn some physics.

Anyway I still laugh a lot at Yasuos trying to wall my Q and W xD

dangopee1 votes

dat reading comprehension

Paroe1 votes

Gifs are obnoxious.

Werent they disabled?

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