Oh for the love of god stop freaking out about Camille's ultimate.

Astôlfo··1 votes·811 views

Her ultimate prevents her target from escaping. Okay. So what?

It doesn't prevent anyone else from entering or exiting. It only knocks back the target's allies briefly at the start once. If Camille dies or she leaves the circle herself, the zone goes down and the target is free to leave. There's no other additional effects besides buffing Camille's autos. No stun threat like Veigar's cage. No massive instantaneous damage/DoT like Jarvan's ultimate. No delayed nuke like Fizz's ultimate.

So just kill her. Or get your team to come back and protect you or just harrass her the hell out of her own cage.

If anything at all was a potential problem, it would be a potential triple auto reset (auto-Q-Q2-Hydra), although I'm not sure how long the delay is on the Q, which might prevent it. Otherwise, she seems fairly balanced, and unless her numbers are through the roof (cough), I think she'll be fine.

As for numbers issue, that can all be tweaked. Even her mobility (how often she can jump/dash around) can all just be tweaked by CD/mana cost nerfs. The kit itself in concept looks fine.

7 Comments

Big Lincoln1 votes

she's busted

Q has effectively no cooldown once she levels it and acquires some CDR. all she really needs is item 3078 item 3748 and she'll be wrecking your shit

So just kill her

how you gonna kill her? item 3065 item 3143 item 3026 item 3047 / item 3158 is the rest of her build; you gonna collapse on her? W heals her for 100% of the damage she does to everyone in the outer edge

Oglaf1 votes

You're not getting it I see.

Camille has Courage keystone and Ults into an enemy team. She gets the maximum Shield because of all the enemy Champs nearby, yet she forces a 1v1 against her target. Have fun fighting Camille with the max Shield possible from Courage. She's designed around abusing it as hilariously as possible.

Which makes me sad, because I'm 110% sure it will mean that they will nerf Courage into the ground in her release patch.

Astôlfo3 votes

Courage deserves to be nerfed. It's fucking absurdly OP anyways.

And your analogy is worthless. Sure, she forces a 1v1. Except it will immediately become a 1v5 unless her team is there to help her. Because nothing prevents others from entering. And her leaving or dying lets her target leave.

PermabannedGaren1 votes

{quoted}

Sure, she forces a 1v1. Except it will immediately become a 1v5 unless her team is there to help her.

Why wouldn't they be there to help her?

Astôlfo1 votes

That point really isn't a relevant one. What I was saying was that it's not ever going to be a 1v1 long enough for it to matter. Sure, it's 1v1 for like the -.5-1s. That's it. After that, it's back to a 5v5.

MatthewRT21 votes

actually i think the most fun part of the kit is the wall grapple, it makes a decent means of both engage and escape, the cool down is about the same as thresh's hook which is decently long for such a spell that offers both solid engage and escape. The q needs a new weather it is lowering the amount of true damage or increasing the cool down, but im not gonna lie after playing her the window of time for getting off that true damage is really small

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