I feel like no matter what you do with the meta, it will never be enough except if you fix one thing

Melledoneus·8/19/2018, 7:06:15 AM·3 votes·1,030 views

Buff turrets.

Make them more of a threat. Make their targeting more aggressive and never stutter. Make them harder to take down. Make them an actual line of defense against dives if the champion(s) being dived can outmaneuver and outsmart their opponents.

The reason why we can't have an ADC meta is everything melts. Including turrets.

The reason we can't have an assassin meta is because assassins blow up anyone they wish under turrets, being able to tank/avoid 6 or 7 shots to the face mid-game with hardly any defensive stats.

The reason we can't have a support meta is because ADCs are turret munching machines.

The reason we can't have a bot lane meta in general is because you can't really punish the enemy team for 4 manning bot lane because dives are easy to pull off thanks to poor turret target juggling and how easy they are to take down.

The reason we can't have a tank meta is because most tanks and juggernauts literally stop caring about turrets after their second armor item.

The reason we can't have fun playing strategically these days is because playing safe is no longer an option. Teleport has become a crutch for laners who need to port back to avoid that 6 minute turret. Junglers can oscillate dramatically between useless and absolutely stupid broken because of how easy it is to push a turret. Games are pre-decided and feel that way because turrets don't stay up long enough to allow losing teams to recover from an ace.

So before we decide to ask for nerf or buffs to any champion class or items, remember where the real problem in the meta is.

5 Comments

ContDeCaterinca18/19/2018, 8:03:00 AM2 votes

Honestly I hate when 3 champions jump on you under tower knowing 1 can easily tank for the other 2.

My solution: turrets should do true/pure damage. When you get hit you get hit and only flat hp can counter it.

Tested Rammus with 6 armor items and W activated in practice and he was taking 50 damage per tower hit.

Other day I backdoored with Yasuo. After taking down the 1st Nexus tower I ran out of creeps and managed to fully tank the 2nd tower with 0 defensive items.

Shukr4n8/19/2018, 7:10:43 AM1 votes

Make a summoner(or new ability) s that improve turret stats, multiple attacks, fast rof. That works with support items/summoners slot

Sakibaraki8/19/2018, 9:14:08 AM1 votes

Just copy, paste and modify the turret's stats from DotA 2 to ours. Very OP and can literally stop all early dives if altered correctly.

Kurt Hyzan8/19/2018, 3:01:31 PM1 votes

Dude it's been nearly 3 seasons towers are shit and everyone is asking to buff them. Riot prefers releasing things that counters towers instead