"Jhin has no attack speed, how will he compete with other adc"
"700 AD"
"700 AD"
YOU THOUGHT DRAVEN'S AA WAS BAD? WELCOME TO LEAGUE OF JHIN MOTHER TRUCKER!
YOU THOUGHT DRAVEN'S AA WAS BAD? WELCOME TO LEAGUE OF JHIN MOTHER TRUCKER!
draven still have more if he has 450 AD which can be done if he skip attack speed items
Aside from
what AS does he need?
I would love to see the Thornmail damage he takes. lol
Yeah Jhin is going to hit like a truck.
[{quoted}](name=Mr Vulcanator,realm=NA,application-id=3ErqAdtq,discussion-id=vkEeyyvj,comment-id=0001,timestamp=2016-01-13T17:38:18.185+0000)
Yeah Jhin is going to hit like a truck.
hit you 3 time, deals 2100 damage, then 4th attack deals % missing hp damage
"deals 2100 damage, then 4th attack"
What fourth attack*[slayer-pantheon-popcorn]*
The one meant for your neighbor.
And you thought
hit hard?
Draven's Q does 85% AD bonus damage and he can juggle up to 3 stacks. 100% AD + 225% bonus AD + 150% IE crit = up to 475% AD every AA. Because Jhin does reduced Crit damage. . . crit = 150% AD. Assuming is uses Yasuo math, that means it's reducing his effective AD to 75% when calculating crit. Meaning IE will add 37.5% AD for a total of 187.5% IE crit.
Lets give Draven 200 AD for this scenario. 200x4.75=950 damage So to match, Jhin will need 950/1.875= 506.6...AD
At lvl 18, Draven will have 0.679 AS without items. According to S@20, Jhin's AS is locked at 0.63 and he has to reload every 4 shots.
But just for kicks, I think a red mentioned somewhere that Jhin could peak around 750 AD. So...... 750x1.875 = 1406.25 1406.25x4 = 5625 EDIT: For draven to match. . . 1406.25/4.75 = 296.0526315789474 AD
So..... Under Ideal conditions, Draven still hits harder. Meanwhile, Jhin gets bored and decides to steal your jungler's red buff (with the jungler still attached). . . . From lane.
Meanwhile, Jhin gets bored and decides to steal your jungler's red buff (with the jungler still attached). . . . From lane.
Jhin: The unseen skill shot is the deadliest ;)
: ...thats my line you prick >_>
HIs crit damage is directly stated in his passive. He gains a straight 50% from IE, putting him to 200. His ult goes from 200 to 250 for the 4th bullet crit.
His passive states that he crits for 150% damage. The question is how he gets there. If it reduces the damage after getting the crit value, then IE will bring him to 200%. If it reduces the damage before getting the crit value (as with Yasuo), then it reduces the benefit from IE.
Still waiting for someone to test this.
No, I mean it updates. If you get an infinity edge his passive reads crits for 200%, and his ultimate reads 250%, from 150% and 200%.
So far this build gave me 728 AD
However, runes weren't best so you may get a bit more. The guy I was against had 793 AD I think (in the 700's) but he said he had pure AS runes so...-shrugs-
I'm just here wondering why you have 2
s. Doesn't the UNIQUE Passive not stack?
Why not go
? You lose out a little on AD but you get additional MS, CC, and AS; plus, you get minion clearing.
not a little AD. you lose out on 65 AD. 65 AD is huge. the passive doesn't matter if you are doing 2 IEs. There is no other item in the game that gives both crit and AD.
Have you been to hyrule and met link yet? You might need to see his 
[{quoted}](name=Milodic Mellodi,realm=NA,application-id=3ErqAdtq,discussion-id=vkEeyyvj,comment-id=00030000,timestamp=2016-01-14T03:42:04.726+0000)
I'm just here wondering why you have 2
s. Doesn't the UNIQUE Passive not stack? Why not go
? You lose out a little on AD but you get additional MS, CC, and AS; plus, you get minion clearing.
I hate this question "why do you have 2 I.Es" especially if you're playing in Silver+ ELO cuz its basic knowledge the passive doesn't stack... Why would he want 2 I.Es than? Well I'll let you try to come up with an answer
[{quoted}](name=Milodic Mellodi,realm=NA,application-id=3ErqAdtq,discussion-id=vkEeyyvj,comment-id=00030000,timestamp=2016-01-14T03:42:04.726+0000)
I'm just here wondering why you have 2
s. Doesn't the UNIQUE Passive not stack? Why not go
? You lose out a little on AD but you get additional MS, CC, and AS; plus, you get minion clearing.
true it doesn't. But the AD stacks and so does the crit chance.
Also, the AS is capped at a certain rate. No attack speed item will change his attack speed. I believe it scales with level because at around levels 1-6 it was .74 then at 18 it was .94. And it was a custom with random people so we got to lategame lol.
It basically turned into a game of who shot who first and didn't have to reload. Because HOLY CRAP THAT RELOAD SPEED IS SLOW. Imagine graves' reload speed but doubled. You gotta track your reloading because if you're in a fight, you won't do shit if you're reloading. And it takes too long so you'll be at half health or less if you're reloading in a fight (in my case 1/8 health then dead lol). Early game it prob won't matter, lategame, you'll be dead if you're reloading. So track it.
The creator said he saw him with about 1000 AD thanks to a
with 
I wonder if he would work any better with
? A shield that gives movement speed with
would be awesome for him. Same with
, except trading speed and physical shielding for magic and effect shielding.
Well, there's the fact that every single skill scales with TOTAL AD (a scaling typically reserved for juggernauts/fighters who can't afford to build 5 damage items)
Trust me. When you hear the music RUN. That shit will 100-0 you from across the damn map.
but when you have to stop him anyway, you've gotta... face the music [slayer-jinx-wink]
I'm scared people will complain he's OP then he'll be nerfed and become useless Cuz people just don't realize that mobility is a stat aswell, but NOOOOO if he has more damage than lucian or Vayne then he MUST be op, completely excluding the fact those motherhumpers have mobility up the butt
He has mobility, crits give him movespeed.
People also tend to forget that lack of mobility isn't that bad on champions with 9000 range on their abilities like Jhin does, compare that to low mobility on a champ like Darius or Skarner who can't touch anything beyond 500
[{quoted}](name=Jelly Mac,realm=NA,application-id=3ErqAdtq,discussion-id=vkEeyyvj,comment-id=00090000,timestamp=2016-01-14T12:37:19.439+0000)
He has mobility, crits give him movespeed.
People also tend to forget that lack of mobility isn't that bad on champions with 9000 range on their abilities like Jhin does, compare that to low mobility on a champ like Darius or Skarner who can't touch anything beyond 500
Yes... crits... crits that only work on the 4th attack... which can't be rushed cuz he can't gain AS He literally only has range and damage, he has no Attack speed, sustain, movement speed Wanna compare the sustain/tankyness/CC/AOE/Cleanup/damage of Darius with Jhins Range/damage? Thank Lord almighty people like Gypsy are in command and know what the hell they are doing
If it was in your hands i bet every champ would be Lee Sins cousins
He can crit outside of the 4th attack - the 4th attack is just a guaranteed crit.
I think comparing Jhin to a juggernaut is incredibly confusing, so I'm with you on that. He's still not useless though.
[{quoted}](name=Knight Kore,realm=NA,application-id=3ErqAdtq,discussion-id=vkEeyyvj,comment-id=0009000000000001,timestamp=2016-01-14T19:38:53.135+0000)
- Crits that work on every attack, but is guaranteed on the 4th attack.
- Which can be rushed because he gain's AD from AS and Critical Chance, in % increase form.
- A rapid fire cannon gives him 17.5% of his total AD.
- He has range, damage, and massive utility due to traps and 2500 range snares. He has early access to warlords, and makes good use of it due to the bullet being a crit AND an execute. Granted reduced crit damage is a bummer in this regard early game, but he quickly makes up for it.
I think comparing Jhin to a juggernaut is incredibly confusing, so I'm with you on that. He's still not useless though.
Never said he was useless, I think, for the kind of character he is, he is perfect currently What I'm afraid is people are gonna complain about him doing too much damage and asking for a nerf, completely disregarding all his weaknesses
My bad then. Its hard to keep track of everyone's rhetoric on boards sometimes. But yeah, the points stand, but I think people latching on to "700 AD" isn't a bad thing. It is exactly whats unique about the champion, so its good in a way. I'm just afraid that the trade off of AS to AD will mean little if he's killing everything in two shots anyway.
I think we now know why sword of the occult was removed.
he also has an attack speed of .91 at lvl 18, a adc like vayne might have 1.7 to 2.0. With about 250-300 AD. He also needs to recharge his autos, other adcs don't, just becaue he has "A lot" of ad doesn't mean, hes "OP" he's a caster adc mainly relying on his longe range abilities. He has no mobility besides some movespeed, which is easily negated by a simple point and click slow like a nasus W. he has a lot of weakness's but people just look "OH BIG NUMBERS OP"
Thank you. You are the only one who actually understands why jhin isnt good right now. Dont get me wrong, i love him, the most fun ive had since Yasuo came out. But late game he is trash, even if youre fed, because he has no attack speed. Any other fed adc would destroy him 1 on 1. just because they could kill him faster. Jhin is just very good at cleaning up. That being said, he is also a better mid.
Just build 5... no, 6 IE. One shot everything.
Wouldn't work. Damage doesn't increase his actual basic attack Damage.
Damage doesn't increase his actual basic attack Damage.
I'm pretty sure it does. Attack Damage kinda does that. Though if you're meaning "Crit damage doesn't increase his basic attack damage" then you'd be correct. Also fairly certain UNIQUE Passives from different copies of the same weapon don't stack.
I'm talking about his passive. Attack Damage increases the speed boost he gets from his Crits, while Crit Chance and Attack Speed increase his overall damage.
There is no way to increase his attack speed, though.
He still earns attack damage through AD sources. He gains movespeed after critting from ASPD, not AD.
So if his attack speed stays at 0.625 then it'll take him about 6-7 seconds to get off 4 attacks. It probably won't stay at 0.625 but that's all the wiki has about his stats right now.
Edit: Okay so more like 4.5 seconds to get his 4 shots off.
I was watching someone play him on PBE on youtube and at level 18 his AS was locked in at 0.93.
It naturally grows, but has a cap no matter what.
Hes capped a 0.63 attack speed, though. As an AD caster hes a monster, but his DPS is actually on par with other ADCs.
.93 at level 18. he gets /level scaling.
He means you can easily get to 700 AD thanks to his Passive.
[{quoted}](name=Milodic Mellodi,realm=NA,application-id=3ErqAdtq,discussion-id=vkEeyyvj,comment-id=00080000,timestamp=2016-01-14T04:56:14.626+0000)
He means you can easily get to 700 AD thanks to his Passive.
At full build, 500~600AD is how much youl have. his scaling, because of this, isnt actually that stellar.
Who are you quoting?
Gypsylord, Jhin's designer. Said Jhin would get more than 700 ad with a normal build