Anyone else rather no buffs then PBE Ahri changes
I don't see why the Charm dmg amp needs to be removed. It's one of the more healthy spells in the game, a slow, medium range cc that has tonnes of counterplay (hiding behind minions, flash/mobility dash, side stepping). The CC and damage amp is very strong yes but the spell requires you to position correctly and to land a slow skillshot to get these bonuses. DFG could be argued to be more toxic because it's point and click.
Even without DFG Ahri is in a good spot at the moment, she has good burst (not as crazy as LB, Fizz, Akali) and okay sustained damage (nowhere near as good as Xerath, Azir). I don't see why Riot needs to rework her when she probably the most balanced assassin in the game. Heavily skillshot based, easy to gank before 6 (no mobility skills compared to Zed/Fizz/Katarina/Talon/Akali), not as much snowball potential.
She'll basically be weaker Ziggs with 3 dashes on a 120 sec CD after these changes. These changes hurts her late game (loss of 44% including DFG loss), hurts her laning (Q buff is nice, E+Q/W trades are weaker) and teamfights are so quick now a kite mage has...no place really. You either need to assassinate someone in a teamfight (Zed/Fizz/Talon) or deal tonnes of AOE damage (Azir/Xerath). A kite mage does none of this. Being offmeta is not a bad thing, being completely unrewarding is. What reason is there to play PBE Ahri?