Oh wow Graves got nerfed on the PBE...
...by 3 ad... Let's be honest, even with the Dark harvest nerfs, this isn't going to do anything about the fact that he has been dominating the game for months now
...by 3 ad... Let's be honest, even with the Dark harvest nerfs, this isn't going to do anything about the fact that he has been dominating the game for months now
3 AD is a lot, thats about 30 damage reduced on an average short engage at around lvl 6
[{quoted}](name=UVM ZhaoRiTian,realm=NA,application-id=3ErqAdtq,discussion-id=vM8zzgK4,comment-id=0000,timestamp=2018-10-04T16:36:35.932+0000)
3 AD is a lot, thats about 30 damage reduced on an average short engage at around lvl 6
Which is meaningless, unless you want to pretend fights at level 6 result in player A killing player b who is left surviving by just 30 hp lol. Or we can pretend his clear will be longer because of all those camps that take 1 more auto because they will live with 9hp remaining.
Nerfing base AD on an AA-based jungler won't have an impact? lolwut.
Okay. Let's spell it out for you: Graves is reliant primarily on his autos for clear. Nerfing his AD slows his clear (potentially by a huge amount, depending on how it affects damage, because if it means having to spend an extra auto on each small raptor...), meaning he doesn't get gold as fast, doesn't complete his first clear as quickly, doesn't gank as soon, doesn't gain exp as quickly...
Nerfing his base AD affects his entire game, because it hurts his early game significantly. He won't have as much gold for other items as quickly, meaning he won't burst as fast. He won't have as much exp as quickly, so he won't be as tanky or as bursty.
Besides, AD nerfs to him are slightly more effective than with other champions, because I believe his total damage per auto is max 120% AD.
Old thread = padlock applied.
[poppy-wink]