Brand suggestions

Khristophoros··2 votes·576 views

Brand has never been a good pick. I play him for fun but I wish I could feel like he's worth it for ranked. I shouldn't need to convince anyone that he's bad considering that he's never been a competitive pick in all the years he's been in the game.

Here are some ideas.

  • Simply reduce the cooldown on his ult. Even when he lands his full combo he does less damage than other burst champions UNLESS he gets off a good ult. So his ult shouldn't have a long CD because just casting it whenever doesn't result in good damage at all. Lower CD would give him more opportunities to use his ult at the right moment, so it would actually increase his potential when played skillfully but just casting it on CD would remain relatively ineffective.

  • Change his ult Blaze mechanic slightly. It should prioritize champions who are Ablaze. This would be far more practical than the current mechanic which is it has to bounce off a target that is Ablaze. Usually when Brand lands his combo on a champion, his ult will prioritize another champion due to his first target being Ablaze. The second champion is usually not Ablaze so after that it just bounces randomly and it might be effective or it might not be. So instead it should prioritize Ablaze champions. This way if you land your combo on a champion your ult will mess them up. That's how it should be. When you land your combo on other mages you generally mess up the guy you landed it on. Edit: Actually this would be a problem since his ult itself applies Blaze so a more complicated change would be needed. But again I think the current mechanic isn't reliable enough.

  • Allow Furor boots to work on his passive. This would be a unique item synergy because he'd get a ton of movement speed off it and it would enhance his whole stand-off poke game in sieges.

1 Comments

Pikmints1 votes

When it comes to Brand's passive, it's a DoT and no DoT is nor should be able to proc furor as it would give those champs far too much of a speed boost. Netherstride Grimoire in Black Market Brawlers shows just how powerful a champ with DoTs would be if they worked like that, which is why it's an experimental item that's currently restricted to that mode.

As far as the cooldown reduction on his ult goes, I feel like this is a place where Riot can add another layer of depth to Brand. Seeing how much Brand talks about enjoying wildfires, what if the cooldown on his ult was reduced by .5 seconds each time he procs the bonus effect from his passive? I was going to say 1 second, but the AoE from his E and W would make it go down too fast unless they increased the base cooldown on his ult to compensate. A simple reduction on the cooldown for his ult would be a little questionable as it is targetted, can deal widespread damage to enemies from across a teamfight, applies the bonus damage from his passive, and also sets himself up to use the bonus effects from his other abilities.

I see where you noticed how his ult has an inherent problem with the bouncing mechanic. The only simple change I could think of is "This spell will prioritize ablaze champions if the only other targets available are non-ablazed minions". This would make it so that if it bounced off a non-ablazed target, it would still have the option to bounce off of ablazed minions, which in turn would then cause it to seek out nearby champions.

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