The Future of Evelynn (aka Eve Thoughts & Discussion) FEEDBACK APPRECIATED!

DynamiteGazelle··7 votes·1,562 views

Evelynn

So I've been trying to find some information on what Evelynn's got goin on in the pipeline recently, but there's a disappointing lack of information and discussion on the topic. And as someone who loves everything about Eve, I wanted to add my voice to the arena.

Firstly, when it comes to reworking her kit, I'm definitely on board for some tweaks, but I feel like a total overhaul would be too much and isn't really needed. Evelynn is such a unique champion with a great niche, and I don't see any reason to remove that kind of variety to the game.

That said, she could use some updates and tweaks to make her skills more enjoyable and thematically engaging. Now I'll admit I don't have too many ideas and there are better people than I for that kind of thing, but I do have one or two ideas that I think could enhance her.

Passive - Shadow Walk

Personally I love shadow walk. It's so fun to play with and no other champ in the game gives you the same kind of feel as you get while walking around stealthed. It is a pretty strong passive, especially in low ELO, but I would argue that it's certainly not game breaking and there are worse abuses in the game. IMO the best counter to Eve is upgrading your trinket to the pink early, and I dont know why more people dont do that. I would even be on board with an increase in her reveal circle size, because the real strength of the passive is the ward bypass.

I also think it works perfectly thematically speaking as well. I've seen a lot of comments saying something along the lines of, "Well if she's this crazy sadist who takes pleasure from killing you, why would she try to hide? She shouldn't be ashamed." And to that I say, YOU'RE WRONG! Lol. But seriously, eve is this succubus style sadist who gets you nice and close before taking you out. Succubi don't just walk right on in the front door and up the stairs and say hello, they freaking appear in your bedroom in the middle of the night and bang you to death. Lol. But that's why i think it makes sense, she doesn't appear until its time for business.

Also, some people have said they should leave the stealth to the stalkers like Rengar and Khazix, but to that I would say that Eve isn't really stalking her opponent, stealth is just the mechanism to get the idea across that she just appears out of thin air. To the player playing her yeah you are chasing down your opponent, but to the enemy it's supposed to be HOLYBALLS*$SH%^&F@#K$(*& WHERE DID SHE COME FROM!??? as opposed to that emerging from the underbrush/been there the whole time style of those other guys.

Q - Hate Spike

Hate spike is Eve's bread and butter and it's such an iconic ability for her. If I could change one thing, it would be axing the missile speed decay, but it's not that big a deal. 10/10 ability.

W - Dark Frenzy

This is definitely an ability that could use some more identity. A flat move speed buff works alright, but it's quite boring. It is very useful in Eve's kit though, so I think this ability should be expanded upon rather than changed outright. TBH I don't really have any good ideas, but here's a few conjectures: One possibility would be adding an additional effect when used from stealth, maybe a short dash? Another idea is in addition to the slow removal on cast, you can recast the skill to end the move speed bonus early and end all forms of CC on her.

E - Ravage

Ravage is a pretty decent skill, although it's kind of annoying that you have to proc on a minion or champ it to get the AS buff. It's also one of those "ball of stats" skills that Riot has been trying to get away from. An idea I had for this skill is something like this:

Bathe in blood - in addition to the stat increases ravage already confers, using this skill on an enemy champion causes profuse bleeding (maybe doing some light DoT, but maybe not) and causes them to leave a trail of blood (similar visual to Darius). When Evelynn moves over the blood trail she gains.....my idea was health but could be MS/Spell Vamp/Life Steal/Bonus Dmg, etc.

R - Agony's Embrace (WHY NO MINIMUM DAMAGE RIOT????) lol

This is the skill I think is most open to radical change. It's an alright spell, especially if used on multiple champs, but granting a shield is a bit strange and doesn't make any sense thematically IMO. Its pretty generic too. Any new ult would really depend on the thematic direction they decide to take her. I don't really have any ideas on this one, but please post any suggestions you guys may have.

Speaking of thematics, what is Eve? As a lot of the Rioters who've talked about her would say, who knows? IMHO it couldn't be more obvious. She's a crazy sadist succubus who is the personification of pain/pleasure. Of course I'm oversimplifying it and there is a lot of gray area to her lore, but I think she has a strong identity as is that isn't really encroached upon by any other champions. Personally, I see Evelynn as a force of nature, there's no reason for her, she just is. I think to give her a tortured backstory would just weaken her.

Eve is a mystery, AND THAT'S OKAY! I know riot has been trying to move away from no explanation backrounds and give more solid explanations lore-wise (which is great!), but if any champ is deserving of mystery it's Evelynn (and Nocture). What they should do is build up the backgrounds of the other characters who don't need as much mystery so it will be more permissible in select few cases.

I really like what they did with the new Sion lore blurb, and how it's from the perspective of his jumbled brain. It's more creative than a simple character bio and helps you get the feel of the character. For Eve I would suggest a similar deviation from the norm: instead of explaining who she is, her bio should be a series of police report style accounts of gruesome deaths and rumors. She should be an official enigma that nobody has seen for certain and even her existence is debated. I'm a crappy writer but here's and example:

REPORT - Multiple murder. 3 men found dead in Piltover alleyway. All men were found suspended by their limbs on dark rusty chains. Each body was covered from head to toe in deep scratch marks. Probable cause of death: blood loss. Whoever did this must posses an intimate knowledge of the body because the wounds were inflicted in such a way that must have caused intense pain while prolonging these poor men's lives. It is unsure how long they hung here before passing, but unfortunately for them it was no short time. And the strangest part of it all? All 3 died with smiles on their faces. Will investigate the matter further.

            - Sheriff of Piltover

REPORT: Murder. Man found dead in bed. The body was found riddled with holes and lying on tattered bedsheets. He appears to have been impaled multiple times. And again, a smile frozen in place by death. Possible relation to chain murders. Will continue to investigate the matter.

            - Sheriff of Piltover

REPORT: Breakthrough in the chain murder case. Multiple murder in Piltover estate. 2 men and 3 women found dead. Again suspended from chains and covered in scratches and holes, smiling blindly. Beneath the scene a man was found drenched in blood, but still alive and breathing. He would not respond to our questioning, but continued to utter a single phrase over and over: "Pain is pleasure, pleasure is pain. Pain is pleasure, pleasure is pain. Pain is pleasure, pleasure is pain......" We will continue to try to establish communication, but wherever his mind is, it is doubtful that it will return. I am beginning to suspect that whoever did this.....they aren't quite human. Will continue to investigate...Cautiously.

         - Sheriff of Piltover

Anyways, something like that. Admittedly this doesn't do too much to explain who she is, but it certainly let's us know what she is. A monster and a nightmare. And of course her shadow isles origin can be explained through outside of the client lore and hopefully in a shadow isles event as well. I could see her being friendly rivals with Shaco and they keep trying to one-up each other or even kill each other, but in a friendly and playful manner.

Well I'm pretty burnt out from writing this and I can't think of anything to add at the moment, but please leave some comments and I'll update the post if anything else comes to mind. Thanks for reading!

tl;dr - Don't be a lazy a$$! Go read it! Evelynn

10 Comments

Mirage Night2 votes

As stated by Iron stylus, the biggest thing that they are tackling is her theme.

Who is she? What is she? What are the elements that make up Evelynn? How do we tie all of these aspects into one cohesive identity?

Before any thing can be answered about her kit, many things must be answered about her.

What are the things that we like about her?

For me, the quote "Your pain is my pleasure", hits truly home for me regarding Evelynn as a character. I really would love this to remain an integral part of who she is. As such the Domantrix aspect should be retained visually for her as a result. From that point there are still many things that need to be taken account.

DynamiteGazelle2 votes

For me, the quote "Your pain is my pleasure", hits truly home for me regarding Evelynn as a character. I really would love this to remain an integral part of who she is. As such the Domantrix aspect should be retained visually for her as a result. From that point there are still many things that need to be taken account.

I definitely agree. I think the whole sadism thing is definitely the core of her identity. I also think the dominatrix visual is the perfect complement to this core so it should stay as well.

As far as who she is, like I said above I think Eve is the perfect candidate for the "mysterious" champion. I know that sounds like a bit of a cop out, but I really think it works. I like to think of her as similar to the character Hellraiser. If you haven't seen the movie (you should), basically he has no motivation or backstory, but he just does what he does because he exists, and yet he's still a very strong character. That's a direction that I think Evelynn could work with. It might be a bit hard to do, but I believe!

Mirage Night1 votes

I am not entirely sure the mystery needs to remain to us as the viewer. Who she could be can be masked to those who interact with her in story, yet be revealed to the us.

As such, there are obvious and not so obvious origins that attribute to her.

  • Jack the Ripper - A classic killer, who terrorizes a city with her dark magic.

  • Shadow Island Agent - Someone who is of the shadow isle. An assassin for the Shadow King.

  • Darkin - An aspect of an ideal manifested long ago, feeding off the those who have this attribute.

etc.

Skia Asteri2 votes

I expect that for the rest of her kit to be viable, her invisibility will have to be limited in a way that prevents you from always being invisible as you wander around the map. Like making it a toggle that drains mana while active. Then you have to figure out how close you can get before you need to activate it.

DynamiteGazelle2 votes

Ya that might be the case, and unfortunately I suspect that's what they will do. But personally I would rather see her sacrifice her power in other areas than lose the passive stealth. It's such a unique play style and playing Evelynn is so radically different than any other champ. Theres no other champion experience like it. If she ends up getting a Twitch or Rengar style stealth I thing most of us Eve players would be really unhappy :(

Skia Asteri1 votes

Ya that might be the case, and unfortunately I suspect that's what they will do. But personally I would rather see her sacrifice her power in other areas than lose the passive stealth. It's such a unique play style and playing Evelynn is so radically different than any other champ. Theres no other champion experience like it. If she ends up getting a Twitch or Rengar style stealth I thing most of us Eve players would be really unhappy :(

I doubt the cost to the rest of her kit will ever be proportional due to people QQing about how 'OP' her stealth is. Kind of like Kassadin's Riftwalk. Which is unfortunate since both make for interesting game play.

Tengrichan1 votes

Her old kit had her identity down to the point with that ulti.However it was really powerful with how the rest of her kit. However now if you look at her ultimate it fits to a tank.It has also been changed to current hp from max hp.Her ulti screams "use me for initiation". The cooldown on it has been increased a lot.This again pushed her into a tanky role intead assassin role.

Even Ravege's base dmg has been nerfed for a little ratio increase... So i think too that she needs some changes that make her more rewarding to use.Especially now that the new jungle comes.

I really like the suggestion on Dark Frenzy and Ravege.

Though i am not sure what new ulti could fir her.To be honest i would like to see how the old Malice and Spite would work out with her current kit.

DynamiteGazelle1 votes

Her old kit had her identity down to the point with that ulti.However it was really powerful with how the rest of her kit.

While I haven't been playing long enough to have used her old kit, the old ult is definitely more in line with what I imagine her identity to be with the healing off kills and assists, but the ability as a whole is a bit bland, I do like the casting from stealth part of it though, and I could see the passive coming back being nice too.

Here's her old ult for anyone unfamiliar:

(Passive): Each time Evelynn scores a kill or assist she regains health. Health Restored: 150 / 225 / 300 (Active): Evelynn gains attack speed and movement speed for 10 seconds. Malice and Spite's cooldown refreshes every time she kills a champion or on assists. It can be cast during Shadow Walk without destealthing and its bonuses won't stack if you cast the ability again. Cooldown: 90 seconds Attack Speed Boost: 25 / 50 / 75% Movement Speed Boost: 20 / 25 / 30%

However now if you look at her ultimate it fits to a tank.It has also been changed to current hp from max hp.Her ulti screams "use me for initiation". The cooldown on it has been increased a lot.This again pushed her into a tanky role intead assassin role.

Agree with this. Although I gotta say I actually do like her current ult (minus the current health scaling with no min dmg :P "oh he has 10 hp left? ULT! now he has 8"). It's fun because opponents always underestimate her because of her appearance (small, no armor, assassin-esque) but then you pop that ult on their whole team and they're always so surprised when you get that triple kill ;) But ya, if they redo her kit this is gunna be the ability to completely go. It's generic and does almost nothing to define her as a character. And tbh, if i have to see an ability of hers go this would be the one.

Spirangle1 votes

This again pushed her into a tanky role instead assassin role. Her ult screams "use me for initiation"

Going off of making Evelynn's character identity and playstyle cohesive, Evelynn makes me think of a demonic killer lurking in the shadows. She approaches you in the dark, quickly attacks you, and chases you until you're dead. Her kit would revolve around attack speed, chasing, and life steal (like your concept for a reworked Ravage). She doesn't burst you down: she's a sadist and wants to inflict lots of pain, not kill you quickly and spare you suffering. I think she would be a more of a Fighter/Marksman rather than an Assassin/Mage because I think she should have initiation, sustain, and attack speed.

Her background could be that she's some demon or demon-human hybrid from the Shadow Isles that feeds off of or is empowered by pain. I feel as if she would inspire lots of horror stories around Valoran, being a monster who hunts in the night. She would keep her element of mystery because there would be doubt if this 'shadow killer' or "widowmaker" really exists. Only the people who can afford to hire her would know for certain that she is real.

DynamiteGazelle1 votes

She doesn't burst you down: she's a sadist and wants to inflict lots of pain, not kill you quickly and spare you suffering. I think she would be a more of a Fighter/Marksman rather than an Assassin/Mage because I think she should have initiation, sustain, and attack speed.

I agree with that for the most part (although I don't know that I could classify her as a marksman) but really I kind of envision her as almost a role-hybrid champ. She plays like an assassin but minus the burst with the scrappiness of a bruiser who's got some AP mage-like scaling and the DPS of...I dunno a dps champ lol. I really like that though, I like slinking around like an assassin but enjoy the chase DPS game over the burst game. It's certainly unique.

I feel as if she would inspire lots of horror stories around Valoran, being a monster who hunts in the night.

Ya that's kind of the direction I was going for in my (rough attempt at) lore blurb.

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