Are this many ADCs in a game healthy?
I don't see how this Season is considered healthy when you have 2-3 ADC's on a team basically all the time. This season sucks a dank.
I don't see how this Season is considered healthy when you have 2-3 ADC's on a team basically all the time. This season sucks a dank.
So what do you want? 5 assassins? 5 tanks? 5 bruisers? 5 mages?
[{quoted}](name=Tobi Only Sways,realm=NA,application-id=3ErqAdtq,discussion-id=vATb6Qvm,comment-id=0000,timestamp=2016-02-15T23:48:10.554+0000)
So what do you want? 5 assassins? 5 tanks? 5 bruisers? 5 mages?
To be fair, we've had plenty of seasons where it was relatively balanced in terms of role diversity.
Tank, Bruiser, or Mage top Mage, Assassin or ADC mid Tank, Bruiser, Assassin or specific mages jungle Tank, Utility Support or Mage support
ADC (the position not the class; probably not even right to call the position that, maybe primary bot lane?) is really the only role that has the least diversity since its usually JUST AD carries that go there
[{quoted}](name=Tobi Only Sways,realm=NA,application-id=3ErqAdtq,discussion-id=vATb6Qvm,comment-id=0000,timestamp=2016-02-15T23:48:10.554+0000)
So what do you want? 5 assassins? 5 tanks? 5 bruisers? 5 mages?
How about balance?
Tank, Support, ADC, Mage and Assassin would be a nice start.