How I Would Change Enchanters (Janna, Lulu, Karma, Soraka, Sona)
Janna:
E:
Range: 800 --> 750
Shield: 70/105/140/175/210 (+70% Ability Power) --> 60/85/110/135/160 (+60% Ability Power) + X% of the damage dealt to enemy champions in the past Y seconds (up to 20/35/50/65/80 bonus shield)
Duration: 5 seconds --> 4 seconds
Lulu:
E:
Range: 650 (unchanged)
Shield: 70/105/140/175/210 (+60% Ability Power) --> 60/85/110/135/160 (+50% Ability Power) + X% of the damage dealt to enemy champions in the past Y seconds (up to 20/35/50/65/80 bonus shield)
Duration: 6 seconds --> 5 seconds
Karma (until her rework/changes):
E:
Range: 800 --> 750
Shield: 70/95/120/145/170 (+50% Ability Power) --> 60/75/90/105/120 (+40% Ability Power) + X% of the damage dealt to enemy champions in the past Y seconds (up to 20/35/50/65/80 bonus shield)
Duraiton: 4 seconds --> 3 seconds
Soraka:
Q:
Heal per half second (on ally): ~~7/8/9/10/11 (+5% AP) ~~ --> 10/13/16/19/22 (+6% AP)
Duration on ally: 3/3.5/4/4.5/5 seconds (unchanged)
Duration on self: 4 seconds --> 3 seconds
W:
Range: 550 (unchanged)
Heal: 80/110/140/170/200 (+60% Ability Power) --> 65/85/105/125/145 (+50% Ability Power)
Sona:
W:
Range: 1000 (unchanged)
Heal: 30/50/70/90/110 (+25% AP) --> 25/40/55/70/85 (+25% AP) + X% of the damage dealt to enemy champions in the past Y seconds (up to 10/25/40/55/70 bonus heal)
Shield: 25/50/75/100/125 (+30% AP) --> 20/35/50/65/80 (+25% AP) + X% of the damage dealt to enemy champions in the past Y seconds (up to 10/25/40/55/70 bonus shield)
Of course, numbers are subject to change. X and Y could be determined by Riot
Goals:
- Make them less effective at afk shielding/healing
- Have them be overall the same power level as currently with players who interact with the enemy
- Give them a slightly higher potential than currently when interacting with the enemy very well (when doing a high amount of damage to the enemy, proportionally to the champion played) Note: Bring the shield durations down, as they're currently too high (shields should be reactive/situationally proactive, not spammed on CD to keep an ally constantly shielded).
but not unique