Lissandra's Base Stats Are Simply Too Low
Note that numbers are rounded.
Here are her most important base stats: Base Health: 518 Health at level 18 (+87 per level scaling): 1997 Base armor: 20 Armor at level 18 (+3.7 per level scaling): 83 Base AD: 53 Ad at level 18 (+2.7 per level scaling: 99 Base movement speed: 325 Base AA range: 550
**Base stats that deserve to be there: ** Base Health: 518 Base armor: 20
- These are intended weaknesses. She should be squishy early game. Nothing to change here. Base movement speed: 325
- This is also an intended weakness. She should be a slow moving, low range mage outside of her E. Base AA range: 550
- Helps her out with her low range for a mage.
Base stats that do not deserve to be there: Health at level 18 (+87 per level scaling): 1997
- Lissandra has low HP at level 18, one of the lowest for a mage. She is short ranged and doesn't compare in damage to other mages in the late game. She should at least have top class HP scaling (for a mage) for how close she needs to be to do damage. Armor at level 18 (+3.7 per level scaling): 83
- Lissandra is more middle of the pack for armor scaling for a mage, but compared to mages more similar to her, she's still at the bottom. She deserves the 4.0 scaling. Base AD: 53. Ad at level 18 (+2.7 per level scaling: 99
- For her close range, her AA damage should be top class for a mage (it's one of the lowest at level 18 currently for a mage). She deserves the 55 base AD and a better scaling to compare to mages that are similar to her.
In summary, here are the base stats changes I would make to Lissandra:
+87--> +94 HP per level (1997--> 2116 at level 18);+3.7--> +4.0 armor per level (83--> 88 at level 18);53--> 55 base AD;2.7--> 3.2 AD per level (99--> 109 at level 18).
These base stats changes would at least help her out a bit before her upcoming passive change.


Dashes, hard cc, more burst, longer range
Dashes, shield, aoe hard/soft cc, similar ranges, targeted burst
Actually has a kit that's surprisingly similar to Liss; trades wave clear for much higher damage, faster execution, more mobility

for that