[{quoted}](name=Im Ok At Camille,realm=NA,application-id=3ErqAdtq,discussion-id=v7rcHpAH,comment-id=00000001,timestamp=2017-01-03T21:21:51.928+0000)
You can't tell if a champion is good or shit unless you take them in a competitive environment and see a winrate.
I really see no difference between first picking a new champion, and first timing an old one. You might as well just restrict players from using anything until they're mastery 3. At that point you take away champion diversity for players since chances are they can only play 2 things per role.
I'd rather have a first time ivern than a mastery 7 blitzcrank who invades in my ranked games. Getting level 3 or 4 in norms doesn't make you good in ranked where people actually know how your champ works.
but at least u know for sure he knows the mechanics behind the champ vs guy going "o this is how it works" basically they some decent clue of what is up with the champ