Damage taken is a poor stat

StoryDuck··1 votes·507 views

Tracking the damage taken by each champion isn't a very good stat to track. Sure, you can tell how badly someone was with this but I don't think that is particularly useful information. It seems to play the role of showing who performed poorly where as the other statistics at the end game screen show how well someone is performing. Damage taken seems like a fairly poor statistic, but perhaps I am missing something important about what it provide, i welcome insight if someone has that.

Until then I think a simple shift to Damage absorbed would be ideal. This could work in two ways. Either damage absorbed by shields throughout the game or the damage prevented by defenses. With the shields, it would be a good tool to see how effective a support's shields are being. With the damage prevented it lets us know how effective a tank we are. I think it would be more useful information to see that the tank has mitigated 20,000 damage through good positioning and tanking then to see he took 10,000 damage just like everyone else on his team.

5 Comments

TeemoJenkins3 votes

If your damage taken is high and your deaths are low - it shows you know how to soak the right amount, and get out alive which shows great play. Had a guy flaming our team because he "couldn't carry" bronzies - he has 54k dmg done, and 83k dmg received with double digit deaths and kills. When your Kills to Deaths ratio is 0 - you're not helping.

Talamare1 votes

I remember one game when I was playing a tank and our ADC complained that he had more damage taken by like a few k's.

I had like 2 deaths, he had like 15

Tyren1 votes

Last night I was playing with a friend Sion top, and I was tank Thresh. We where seeing who could die the least and take the most damage. We ended up carrying a few games pretty hard.

OhOkYea1 votes

How come supports get no love

Post game graphs don't show wards. And there's nothing anywhere about how many times you saved someone's ass.

Seth Lightheart1 votes

The only stat that means anything is "Victory or Defeat"

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