Leveling up should've been an enjoyable experience...

PaffWasTaken··4 votes·774 views

...but instead it became a necessity to actually get ANY kind of basic reward in the game. When I heard about Riot removing the max level cap, I was excited because I thought it would bring a new way to get rewards. Instead, its now almost the only way to get actual rewards, which are barely even enjoyable since they are, most of the time, just frustrating to unlock. You had the opportunity to add MORE to the game Riot, why did you have to REMOVE even more?

6 Comments

Ω Lemuchi Ω2 votes

while i like that they removed the leveling cap, it dosen't make sense that they should limit rewards to only lvl ups, daily win, as i have all champions i don't rly have much need for champion shards, would be better if they experiment a little more around the whole leveling thing etc.

DemonBoneJangles1 votes

well in this instance it will only work on people who don't already own all the champions, but this is making it extremely hard to get champions for newer players who will play with ftp only champs until they need to break down and start actually owning them

Sona Ping1 votes

{quoted}

Leveling up should've been an enjoyable experience...

...but instead it became a necessity to actually get ANY kind of basic reward in the game. When I heard about Riot removing the max level cap, I was excited because I thought it would bring a new way to get rewards. Instead, its now almost the only way to get actual rewards, which are barely even enjoyable since they are, most of the time, just frustrating to unlock. You had the opportunity to add MORE to the game Riot, why did you have to REMOVE even more?

Alright, let's be constructive in this thread.

By asking "How"? How could it have been an enjoyable experience? The preseason change allowed a way to combine two separate methods, two separate currencies both used to buy champions together but couldn't be used together and added a leveling system for all those players who like watching a number tick up by one. It retained the experience of not being able to get anything until arbitrary point in the future, so no change there. I am not a fan of leveling, I would prefer it not be in the game because for me, one reason, grinding to make a number on the client tick up is not entertaining.

So I am asking you how you could make leveling fun and enjoyable? Because I think it is not, inherently.

CaptainSeto1 votes

[{quoted}](name=Sona Ping,realm=NA,application-id=3ErqAdtq,discussion-id=v0Lk0adt,comment-id=0002,timestamp=2017-11-30T15:54:07.054+0000)

Alright, let's be constructive in this thread.

By asking "How"? How could it have been an enjoyable experience? The preseason change allowed a way to combine two separate methods, two separate currencies both used to buy champions together but couldn't be used together and added a leveling system for all those players who like watching a number tick up by one. It retained the experience of not being able to get anything until arbitrary point in the future, so no change there. I am not a fan of leveling, I would prefer it not be in the game because for me, one reason, grinding to make a number on the client tick up is not entertaining.

So I am asking you how you could make leveling fun and enjoyable? Because I think it is not, inherently.

They could of made it so that if you hit milestones, you get big rewards like a chests full of shards, or huge sums of BE. That would of made it fine. As long as you didn't restrict getting BE to leveling up. What makes leveling bad right now, and even punishing, is the fact that you HAVE to do it in order to get BE. You HAVE to level up to buy a champion, and if you are 100 BE off from a champ, you spend the next 2 days, or 10-15 games just to level up and afford a champion that would of taken you 1 extra game to get in the old system. Literally all that needed to happen was Leveling Up and getting to Milestones gave you big rewards, while playing the damn game got you the normal amount of currency you would have earned in the old system.

-Sincerely, A person who HAS to level up one more time just for the 200 BE needed for 1 champion.

mfZOR1 votes

i agree as somone that hasnt unlocked all the champions this new system is just annoying and punishes people who grind. they should reward players who grind there game.

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