So it's been a while since Fiora was reworked, and...

Desiderium··1 votes·323 views

I just think she dashes too much. That's about it, really.

I think her damage, while being a little over the top, is okay because she needs to position properly to get that damage anyway.

But what really makes her frustrating to play against is her dash. It deals damage and has a soft reset upon dealing damage. Not even champions with blinks can get away from her.

How about we make its cooldown get reduced every time she hits her passive?

It could be balanced in a way that would even make her dash 3 times, faster than she can right now, if she hits all 4 sides on her ult.

8 Comments

Only Play Darius2 votes

It's fine the way it is, her theme as a fencer is supposed to revolve around frequent short-range mobility and dancing around her target, and she is punished for using it as an escape which also fits her theme as a duelist quite nicely. She just needs her base stat buffs reverted so you can actually trade with her early and she will be fine.

disregardable2 votes

I personally found it a little ridiculous that my ultimate did 66% maximum health true damage per side the last time I played her.

LegacyDAP1 votes

Yeah you're probably right on this. I might give a little nerf to the AOE heal too. Or the Q CD but nothing too big.

Weiner the Pooh1 votes

{quoted}

Yeah you're probably right on this. I might give a little nerf to the AOE heal too. Or the Q CD but nothing too big.

Increasing the cd on her q would kill her, it's her only way to a) get close then b) get behind her target. it needs a low cd

LegacyDAP1 votes

It decreases it by 60% when hitting ANYTHING!

Weiner the Pooh1 votes

{quoted}

It decreases it by 60% when hitting ANYTHING!

and? its only 400 and its her ONLY mobility skill, the only one she has

LegacyDAP1 votes

Besides all the MS She gets by her passive and her Phage like 90% of the time.

Weiner the Pooh1 votes

{quoted}

Besides all the MS She gets by her passive and her Phage like 90% of the time.

Move speed alone is not enough to completely get in front of your opponent

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