Let's talk about the delay on Zed's ult and similar abilities

megagnura·7/9/2015, 2:21:03 PM·4 votes·1,261 views

Now that this change has been live for quite some time I think I can give an informed opinion based on my experience with it. I think I understand where the balance team were coming from , a fed zed ults the carry leaves another shadow behind switches back to safety and the lets the 2 shadows do the dirty work from complete safety. My problem is that if zed is fed enough to do that the enemy team lost the game long ago and that similar abilities such as Ekko ult, Leblanc distortion have no such drawbacks

Meddler on the zed changes (5.9 patch) "If it works out well on Zed we'd consider adding it to Le Blanc and again, if appropriate, put power elsewhere instead. Would want to see how it affects Zed first before doing that assessment though."

As we all know this change was a nerf, it was also around the time where it seemed that zed fell out of favour in pro play and solo queue. I think it's safe to say that this nerf was overdone and unnecessary.

What the nerf actually did

1v1 For use in a 1v1 virtually no change simply use w instead to reposition during the 1 second to die any skill shots notepad of swapping back to ult shadow

Team fight In a team fight scenario in which zed has always had trouble with due to the nature of his kit the window provided by the .75 delay of arrival which allowed players to set up cc for his arrival and kill him without the 1 second wait he now is even more vulnerable however again by using we to reposition to wait out the second he plays basically the same except his job of assassinating the carry is more dangerous and he is less likely to get out alive

Escape In an escape/ outplay situation Zed ult is no longer a useable mechanic due to the delay which is plenty of time for any skill shot or cc to hit him.

TL;DR slightly less outplay potential 1v1 Ult no longer works as an escape mechanic Ulting someone in a group is no longer a risky option but impossible

Please revert

11 Comments

Kazaashi7/9/2015, 2:48:59 PM2 votes

An assassin shouldn't be able to jump into a full 5 team and not suffer the consequences.

Assassin's should be rewarded for smart play, not just mindlessly jumping on a squishy.

Arsames7/9/2015, 2:58:07 PM2 votes

This nerf killed zed in competitive play, shame.

Binxy Prime7/9/2015, 4:44:15 PM2 votes

I've been taking zed top lane against squishier champs its pretty fun, but team fighting is still basically impossible, I almost always only use my ult to finish off a straggler now. Which I think actually helped me to survive longer than I used to when I play Zed. To be fair I still think the nerf is way too harsh, I think it should be a 1 second delay at 6 .5 at 11 and 0 at 16. This gives him a window of opportunity to outplay the ult in lane which makes him a weaker laner which is arguably neccessary but then lets him be a threat in team fights again, this change does basically nothing in late game 1v1s and in a team fight if you can ult a squishy and kill them even if they get you its usually worth it, but its just not worth the payoff over other similar assassins.

TSC Applez7/9/2015, 4:26:27 PM1 votes

I totally agree. I don't understand why riot continue to nerf assassins and buff tanks. I feel like zed is becoming completely useless, and if zed doesnt have an advantage early game, then he can't do anything late game, well except go into team fights and die because he can't escape fast enough.

umbraˉ7/9/2015, 5:00:57 PM1 votes

He got nerfed because Bronze n00bs don't know how to play the game and think he is op in the tank meta

lmfao