Ranked fix

JhomasTefferson··1 votes·394 views

So i just went 18/2/15 as cho jg in what was a 3v5, then 4v5, then finally sup reconnected at 20 min and it was 5v5, yet because my teammates were so behind i lost... why should i lose lp for that match? I did literally everything i could but lost because the supp disconnected and the adc then ragequit for 5 min before deciding he didn't want to get leaver-bustered.

The ranked system needs to not deduct LP if you lose a 4v5. That or it needs to start taking individual performance into account, because this is bullshit. Its one more variable for the system to account for. Why are win/loss and the opponents average mmr the only metrics used?

2 Comments

catastrophicSkil1 votes

it sucks but they cannot change this because how do you measure performance? You can't measure performance based on stats alone mostly because people can pad their stats easily.

Just because someone is 0/4 doesn't mean they didnt contribute to the game a positive way but if they would never be considered. Look at stuff like proxy singed this used to be a really big problem but the thing is that it gave the rest of the team enough time to do other things. Also how do you measure performance of a support who goes like 0/8/24 you can't tell that they performed well you know that they contributed either 1 point of damage or 1 point of healing during the exchange and that is it. There are too many variables to do this kind of system

JhomasTefferson1 votes

So don't tell people what stats they use. like with the mastery system they just put out.

and while that Is a good idea for not using other metrics, why cant I not lose lp when someone on my team afks after 3 min? There is no explanation to that.

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