Give all champions innate tenacity that starts at 0 and increases by 50% per cc endured within 3 sec

Critkeeper··2 votes·373 views

back to back chain cc shouldn't be more than 3 locks long honestly.

the optimal way to play a game like this shouldn't involve preventing someone else from playing / reacting for 4 or 5 seconds-- and if it is then that is a problem with the design of the game itself.

the optimal way to use cc shouldn't be to chain it in other words.

4 Comments

Votable Jester3 votes

Yeah teamwork should be discouraged. /s

Critkeeper1 votes

[{quoted}](name=Votable Jester,realm=NA,application-id=3ErqAdtq,discussion-id=us0eWYMw,comment-id=0000,timestamp=2017-06-08T05:57:59.349+0000)

Yeah teamwork should be discouraged. /s

if you really believed in teamwork you'd support this idea because it would take real work from a whole team to coordinate to balance the use of cc to bring someone down without giving them too much tenacity in the process.

chain cc as it stands is the least team oriented aspect of this game, you don't need to use "teamwork" to stun someone who is nearly unstunned.

Chalizard2 votes

That's the worst idea in a history of bad ideas, maybe ever.

Subject 52 votes

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