Give all champions innate tenacity that starts at 0 and increases by 50% per cc endured within 3 sec
back to back chain cc shouldn't be more than 3 locks long honestly.
the optimal way to play a game like this shouldn't involve preventing someone else from playing / reacting for 4 or 5 seconds-- and if it is then that is a problem with the design of the game itself.
the optimal way to use cc shouldn't be to chain it in other words.
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