@Riot; Jungle

pripustas·11/12/2015, 10:45:54 AM·2 votes·511 views

Hello, so I am writing this in hope that the community and Riot notices how bad things are. I am writing mainly about jungle right now. If you agree with my opinion, please, leave comment and upvote for visibility.

So I tried MonkeyKing in jungle yesterday (he is my main) and I was terrified. It's so bad, I can't even believe Riot released such a patch. Basically what happened to me can be said with this video of a streamer Valkrin: twitch.tv/valkrin/v/25272711?t=4h20m00s he got a leash, and could only do 1 more camp before he had to back at level 2. Yes, I know you should take W level 2 to tank some of the damage, but you can't do a 3rd camp anyway. I am 100% sure there are more champions who are left like that. Also the gold income in the jungle is way worse than it was right now. We need to dump way more gold into items that give no stats and potions just to be able to farm. While minions got their gold rewards increased, and can go straight for the items they want.

I doesn't matter if you are a jungler or not, all that matters is you understand how unbalanced that is, and that you help the community. If you like ganks from your junglers, this applies to you too indirectly, because junglers are now FORCED to spend more time farming and dumping gold into non-stat items.

Thank you, I hope you are having a nicer day than I am right now.[slayer-pantheon-rainbows]

EDIT EDIT EDIT: so yeah, I just went into a custom game to try and calculate how much hp tough skin would save me. I did Gromp, then went on to fight the Bluebuff. I counted 8 auto attacks before he executed me (yep, couldn't do 2 camps without leash) and I left him at about 15% hp. So let's count as if it would hit me 10 times. So 6 points into tough skin would save me 20 damage flat. I have 630 hp~ so you would spend 6 mastery points to save 20 health (damage=health taken away) or roughly 3% of your health per camp. You are welcome to draw your own conclusions, but mine are that it's a waste of points.

EDIT: It seems the video doesn't work if posted like that, please copy-paste the link into your browser.

Last EDIT (maybe) Yeah, so I just went into a custom game with Kha'zix. I did the same thing I did as Wukong. I got executed by bluebuff too, but I would've taken 1 less auto attack from him. Blue buff killed me with about 5% of his hp. So it's confirmed, Kha'zix has a better jungle clear than Wukong does, but I can't be happy for you, because it's just as crappy :)

14 Comments

Craft Zeppelin11/12/2015, 10:52:56 AM1 votes

I can go damn Kha'zix which has worse clear than wukong and do 3 camps and a gank. After three once you get your amulet and machete its basically heaven. You take no damage at all from camps, and the gold income is so rad i con snowball like mad and help my laners.

Just what on earth did you put your points and runes and masteries in....

Void Nargacuga11/12/2015, 11:26:34 AM1 votes

Pending of what you need more this could work: 18/6/6 (damage oriented) or 6/6/18 (tank oriented)

Just makes sure you have the Tough Skin Mastery from Resolve tree and maybe from the Cunning Tree up to the Runic Affinity so that you can clear better and keep those awesome buffs longer. Hence the 18/6/6 for a damage oriented jungler.

I looked at my Masteires and noticed that BEFORE the change I had the classic 21/9/0 for offensive junglers to get the extra health and Tough Skin to let you take less damage from the jungle creeps. After the change I noticed I was HEAVILY invested in damage so the 18/6/6 might be better instead of 18/12/0 for heavy damage junglers. While tank junglers might like 6/6/18 instead of 0/12/18. Just some random thoughts I had after looking at my mastery pages again.

NoPaxt11/12/2015, 12:42:42 PM1 votes

Hunter's Machete and 2 Health Pots still get me one full clear with Aatrox, Kindred, Shen, and Xin. Haven't tried an AP JG yet... Farm the crab in between camps, to regen HPs.

Went 12-6-12 in my masteries...