Idea to fix balance forever. @Riot
Yep, I have an idea that will balance champions the way Riot wants it. I will give you an example: Let's say people start building Twisted Fate ADC, and it's beyond broken, because of the low cd stun is. So you don't know what to do, maybe nerf his AD ratios, or something. What you should be doing instead, is making his yellow card stun time Scale with AP Boom. Problem solved. AP TF is the same as he always was. AD TF is nerfed to not be able to abuse that stun. (that was a hypothetical scenario) Yep, what you should be doing, is scaling debuff duration/power on the things you want that champion to build. No more full tank Ekko, full tank Fizz, etc, etc. For those of you who will 100% think "well that would be Riot forcing a build" yes, and no. Yes: you would be forced to build for the purpose that champion was built for. Meaning full tank Ekko is not viable, because you cannot use his utility without building the way he was supposed to be built. I mean you want to play a tank? Play Maokai, not Ekko. No: you can still choose what items in that category you want.
You can do this to almost any skill.
EDIT: Including this here, so everyone can see it.
HOW. How can't you understand? It's so obvious I didn't even mention it. There shouldn't be one mark, like reach 500ap get stun. No, ofc not. Why would you think that? There should be quite a few marks. Maybe even 20. Like 0.1sec for 0ap, 0.2sec for 5ap, making it something like 40-60ap for 1second. And that's just a raw estimation.