I feel like Jhin has too much of everything

Linna Excel··8 votes·3,147 views

I've come to a simple conclusion about Jhin: he's got too much of everything. Okay, that's a little hyperbole, but you get the idea. He's got a lot going on in his kit and he's got it in spades.

Mobility? He's got the mobility from his passive. Then he gets item 3095item 3094 item 3009 on top of that for more movespeed. Then he gets fleet footwork 40% of the time for even more mobility and some healing. Oh yeah, his W grants him MS as well.

AoE damage? Well his Q bounces off of up to 4 targets. His W hits everything in a line. His E is AoE. And he gets 4 chances to hit his ult, which is kind of a grey area.

CC? His W has a root on it. His E is a stealth AoE slow. His Ult has CC on it. So you step on a lotus. Then he roots you with his W. Then he fires off his ult and slows you up to four times on top of that. Getting chain CCed sucks, but usually it takes multiple champs to pull it off. This champ can keep you CCed for quite awhile by himself.

Damage dealt? He's a top 10 damage dealer for ADCs. With crazy mobility and tons of utility. Ashe on the other hand has less mobility and does less damage.

Safety? Well thanks to his CC, his mobility, and his poke, he's the 3rd least likely ADC to die.

I feel like his kit does too much and doesn't really have enough holes in it. If you want a relatively safe ADC who does a lot of damage, is mobile, and has lots of CC, he's your guy. I'm kind of surprised riot made this champ. Usually decent DDs need to be peeled for. While he's not the best in terms of damage, he's got a lot of self peel to make up for it. Riot doesn't usually put tons of damage on a champ with a lot of utility, but he's got better than average damage and a bunch of mobility. He also has a lot of tools for wave clear and it shows as he's in the top 1/3rd of ADCs (almost in the top quarter) in terms of being able to kill a lot of minions.

I feel like Jhin can do a little too much a little too well and that he doesn't have to make a lot of the trade-offs other champs need to.

12 Comments

BLIGHTBRINGER8 votes

This one quote came to mind when it comes to discussing the state of Jhin lol

https://vignette.wikia.nocookie.net/leagueoflegends/images/d/df/Jhin_Render.png/revision/latest?cb=20160114160122

###"Until they stop me, I will keep going."

Tahminatrix 6 votes

His movement speed should be capped at 444

CauseSCIENCE4 votes

His kit is fine, it's just that the stormrazor gives him 100% crit chance on first item, something that was designed to happen late game.

Cosmic Warper4 votes

You know the boards have hit an extra low point when they fucking whine about jhin.... one of the highest counterplay champions in the game, and he isn't even frustrating to play against. Sure, his hail of blades abuse can get nutty, but that's not even too bad. Stop running to the boards every time you lose to something that gets fed.

Crimson Zeppelin4 votes

Jhin himself is fine. But what he got from the runes and items are just damn too good.

...But again, he was pretty much in the gutter a long time in ardent meta last year.

Buzzkillington03 votes

Mobility? He's got the mobility from his passive. Then he gets on top of that for more movespeed. Then he gets fleet footwork 40% of the time for even more mobility and some healing. Oh yeah, his W grants him MS as well.

This is an actual issue. The adc rework removed most of his issues with Hail and Stormrazor.

AoE damage? Well his Q bounces off of up to 4 targets. His W hits everything in a line. His E is AoE. And he gets 4 chances to hit his ult, which is kind of a grey area. CC? His W has a root on it. His E is a stealth AoE slow. His Ult has CC on it. So you step on a lotus. Then he roots you with his W. Then he fires off his ult and slows you up to four times on top of that. Getting chain CCed sucks, but usually it takes multiple champs to pull it off. This champ can keep you CCed for quite awhile by himself. Damage dealt? He's a top 10 damage dealer for ADCs. With crazy mobility and tons of utility. Ashe on the other hand has less mobility and does less damage.

I don't know why these are reasons to complain. His kit had all of these during ardent meta and he was below trash tier. His W is incredibly easy to dodge if you are not CC'd already. But chances are that if you get cc'd during this meta you might already be dead. His E requires planning ahead. You actually need people to step on them at the right time or they will just walk out and you waste a charge. His ult has 4 skillshots, pretty easy to juke. It's not like pre-nerf that if you get hit by a single shot, you will eat them all. Getting chain cc'd does suck, but he literally planned and hit all of his abilities, 5 different skillshots and the trap on you. You deserve to get chunked hard. If it were unavoidable damage it would be a totally different situation. This is a squishy meta. Jhin excells at killing squishy champions. He is usually at the bottom in tank metas. This is mostly due to the failture that season 8 has been. We did not ask for ER to be rework into a Lucian only item. We did not ask for Stormrazor. It is a huge contradiction of an item. Riot said they wanted to reduce upfront burst yet they add an item that does exactly that and rewards you with huge movement speed. Not to mention it's huge crutch and a stat stick with no passive at full build. Either you build it and be useful in mid-game teamfights or you don't and just become useless because you have 0 completed items. An actual build path would be so much better. Hail needs to be changed. It's only abused by Jhin and used very little in other champs. I just want to be able to have build flexiblity when i play Jhin again. I miss the old runes. I miss running %crit damage runes, mix ad and attack speed, ad and lethality, even though most of these were extremely off meta. I miss my positioning matter. I miss being able to decide if i could rush ER for the pick potential, sacrificing early damage because I could rely on my teammates. Or rush IE for damage. Or ghostblade into full lethality if I was snowballing early. Mix lethality with crit if i got early kills but i was not sure i could close it early. I miss having a choice as Jhin instead of hail and stormrazor every. single. game. because there are no tradeoffs currently.

Warlord Rhinark2 votes

I mean, he's still pretty shit at killing Tanks and taking towers.

But yes, he's a bit too overtuned right now.

Waffle Champion1 votes

It's not that Jhin is overtuned, if you were to remove item 3095 you wouldn't see him again. Similarly, Quinn wasn't crazy broken until people said "Hey, duskblade, youmuu's, celerity, electrocute"

Leyruh2 votes

[{quoted}](name=Linna Excel,realm=NA,application-id=3ErqAdtq,discussion-id=ucQH1sKH,comment-id=,timestamp=2018-08-23T03:43:00.860+0000)

I've come to a simple conclusion about Jhin: he's got too much of everything. Okay, that's a little hyperbole, but you get the idea. He's got a lot going on in his kit and he's got it in spades.

Mobility? He's got the mobility from his passive. Then he gets item 3095item 3094 item 3009 on top of that for more movespeed. Then he gets fleet footwork 40% of the time for even more mobility and some healing. Oh yeah, his W grants him MS as well.

Jhin gets mobility from his passive, sure. It's amplified when he builds attack speed.

Jhin's W ONLY grants him attack speed with "Caught out" : Jhin, Jhin's Lotus Traps and his allies mark enemy champions they hit.

In other words, Jhin will only get a movement speed buff if he W's a target marked.

AoE damage? Well his Q bounces off of up to 4 targets. His W hits everything in a line. His E is AoE. And he gets 4 chances to hit his ult, which is kind of a grey area.*

His W is one of the longest skillshots in the game, but it doesn't go through Champions. It does go through minions though.

"He gets 4 chance to hit his ult."

No. Jhin's Ultimate is 4 shots.

Let's say it like this : Jhin's Curtain Call is Jhin's auto but converted into long-ranged shots that deal additional damage with % missing health.

His 4rth shot crits just like his 4rth auto. Both of them deal bonus damage with % missing health.

Consider both of his 4rth shots executes.

CC? His W has a root on it.

It only roots if the opponent is marked. The mark lasts for 4 seconds.

His E is a stealth AoE slow.

His Lotus Trap is slow enough to detonate that you can get away from it. If you step on one, be prepared for a W to come your way, and perhaps Jhin will even Ult you since you took E + W damage.

His Ult has CC on it.

If by CC you mean slow, yea, it has CC on it. The slow is only deadly for you if Jhin's teammates are on your butt. If you're alone in Jhin's Curtain Call, the slow doesn't last long enough for you to be unable to dodge the other shots.

So you step on a lotus. Then he roots you with his W. Then he fires off his ult and slows you up to four times on top of that. Getting chain CCed sucks, but usually it takes multiple champs to pull it off. This champ can keep you CCed for quite awhile by himself.

The only hard CC Jhin can pull of is a root, and let me tell you that a Jhin W is hella hard to land. It's easy to dodge too.

I've played Jhin and against Jhin, so I know what I'm talking about.

Also, If you got hit by E + W + R, you're dead. If you're a squishy, that is.

Dodging Jhin's ult isn't the hardest thing in world except if he's litteraly american sniper.

I personally will walk in a direction, and as soon as I hear the shot fire, I walk the other way. Repeat until he's used all of his shots and you should be good.

Damage dealt? He's a top 10 damage dealer for ADCs. With crazy mobility and tons of utility. Ashe on the other hand has less mobility and does less damage.

Jhin is a late game monster, and his autos hurt like a truck.

However, he has to reload for 2 seconds every 4rth shot. He is really bad at melting tanks because of that. Fortunatly for him, instead of just being vulnerable once he has to reload, he gains mobility on crits.

Ashe has less damage because she builds attack speed. If Jhin builds attack speed, he builds damage. ( that'w why Hail of Blades works wonder on him )

However, if an Ashe and a Jhin were to do an "Auto Attack battle", I'm not sure Jhin would win.

I wasn't winning against a Xayah. She dealt so much damage because of her attack speed/crit build that I was just getting deleted.

Safety? Well thanks to his CC, his mobility, and his poke, he's the 3rd least likely ADC to die.

One can consider him safe, sure, but I think he'll never be. You need to hit something in order to gain movement speed bonus, and your opponent to be marked in order for your W to grant you bonus ms.

He gets really fast once he has 3-4 items but he still requires you to be immobile to deal damage.

A really mobile assassin will always have the upper hand over Jhin. His movement speed won't save him. ( it didn't save me )

I feel like his kit does too much and doesn't really have enough holes in it. If you want a relatively safe ADC who does a lot of damage, is mobile, and has lots of CC, h's your guy. I'm kind of surprised riot made this champ. Usually decent DDs need to be peeled for. While he's not the best in terms of damage, he's got a lot of self peel to make up for it. Riot doesn't usually put tons of damage on a champ with a lot of utility, but he's got better than average damage and a bunch of mobility. He also has a lot of tools for wave clear and it shows as he's in the top 1/3rd of ADCs (almost in the top quarter) in terms of being able to kill a lot of minions.

I feel like Jhin can do a little too much a little too well and that he doesn't have to make a lot of the trade-offs other champs need to.

What makes Jhin so good right now are two things : item 3095 and Hail of Blades. These two items synergises so well with him that now he's one of the top tiers ADC.

Jhin himself is fine.

I wouldn't put Jhin in the "very mobile" or even "mobile" champion pool because he can't pull of what mobile champion does.

For instance, Kaisa has 2 forms of mobility, her E and her R, which hold outplay potential.

Jhin? He just runs faster when his autos crit and when a W hits a marked enemy.

Jhin does bring utility with his root ( W ), but his Curtain Call is almost useless if it opens on Full Health enemies. It slows them, but doesn't deal a lot of damage, and Jhin is the one that deals massive damage, so who's there on the team to peel? Only the mid laner.

However, Jhin's Ultimate is great to secure/zone objectives, make picks and chase down the enemy team.


As Jhin, you never feel like you're safe. I never do.

An assassin can burst me down quickly enough I don't even have time to blink, and any hard CC is a death sentence if my team isn't there to protect me.

Mobility doesn't save you everytime. It helps, but it isn't your "free of fail" card.

At least, it's never been my case.

Hayaishi2 votes

Jhin has low dps and needs to reload he needs the mobility

Jerry SeinfeId1 votes

I've been saying that shit since his release, but hey he has to reload so it's kk.

Nyarlathοtep

His w is hits everything in a straight line? Its stop on the first enemy champ. And deals reduced dmg to minions.

More from Gameplay

More by Linna Excel