Suggested Change For Grasp
Right now grasp is giving tanks sustain to ones that aren't supposed to have it based on their MAX HP. A suggested fix keep the changes on pbe with max hp dmg down to 2.5% but take away life leech part of it that gives them sustain. I feel like this change will make tanks a little easier to deal with during the lane phase and make them feel like they aren't as tanky but still be very unkillable.