A deeper look into an ADCs build

AFilthyCaitMain··5 votes·592 views

This is gonna be a repost that I thought deserved a thread


The thing is, is that ADCs need multiple items for their build to start being efficient.

Trinity is a HUGE powerspike

Tanks are, well, tanks.

Redemption or whatever support items are instantly useful

Assassins are Assassins and have huge early spikes with things like Duskblade

As you know from league, numbers are deceptive. Winrates dont tell all, Scalings dont tell all, etc.

Lets start with assassins.

item 3147 2900 g, same with item 3142 . Huge powerspikes bc their passives/actives

Bruisers

item 30783733 g. probably one of the best early powerspike items in game.

item 3071 3000g. An amazing stand alone item. CDR, HP, MS, armor shred, Damage.

Tanks item 3194 2800 / item 3143 2800 g. Tanks are weird. Cant really count them in here

Mages item 3165 2900g. Amazing powerspike and very gold efficient item.

ADCs item 3031 3400g. Its ok as a stand alone item, but isnt very effecient without more crit chance and AS, which is why adcs usually go BF + zeal, making the build 4600g before things start to get efficient. But then you have to remember most ADCs rely on AS too, so theyll need more AS from boots and stuff to increase the efficiency of their build.

The total costs isnt why ADCs are considered great late but not as good early. They require more items for their build to start kicking in. Its like needing to stack damage for lifesteal to be worth it.

Downvote me all you want, but this is why ADCs are considered weak early, you can ask any high elo player and theyll most likely tell you the same thing. This is also why theyre considered item reliant, as their abilities dont do much on their own (there are exceptions yes, but generally this is how it is).

10 Comments

Rester2 votes

This is actually more informative than the standard threads saying "Raise item costs for adcs they're so op"

AFilthyCaitMain2 votes

Thanks! Im trying not to say if adcs are OP or not. Im just trying to clear up a misconception on these boards that seems to be going around.

kaironen1 votes

Most people on the boards seem to just want to compare item costs of adcs and bruisers and then say bruisers are useless and adcs are op. A bruiser can power spike after only one item and can sometimes, if not always (depending on situation) dive the adc and kill them. An adc needs at least 2 items to feel like they do something, which in some cases they actually need 3 items. Mages are the most confusing class when it comes to power spike tbh. Some mages feel like they are strong after only Morello. Others feel like they get strong at mid game but they slowly scale up to become stronger and they don't have a definite power spike.

Automated Riven1 votes

I tend to agree with you, I just think that adc's are getting access to their powerspikes a little too early considering how strong they are lategame. A large problem with this is the Static shiv and IE combo which allows them to do a shit ton of dps.

Executioner1 votes

Look towards towers, they are the ones taking the towers most of the time early, that local gold really makes a difference.

Hentai Lewds1 votes

And to be fair WE made the game this fk shit . WE cried like brats " I WANT 2v2 IN BOT LANE IN LCS :(( waaa waa waaa " I still remember the boards and reddit posts now WE have to accept the reality that we are just crying brats .

Hentai Lewds1 votes

I miss when morelo was 2100 gold XD good times ;(

HaIlMonitor1 votes

That isnt exclusive to ADC's though.

Camille item 3077 item 3078 Warwick item 3077item 1413

Then a lot of champs that actually have to build items to survive lane (which adc's never rush defensive items) will build goofy stuff like item 3047item 3076 then their actual core item.

Or

Assassins will go item 3155 item 3147 vs AP champs and or most still rush item 1412 then item 3147 in jungle, so no matter how you cut it ADC's dont have it "rough" they are no different then most other classes but their items are most cost effective.

Ahristocats1 votes

so i'm a high elo player and you asked me if adcs are weak in early yes they are

and?

it doesn't change anything, once they have IE and zeal they have the power to single handly win a teamfight, it's not "need a lot of item" it's "need few gold and then the late game class becomes a late game class in mid game"

trinity is NOT a powerspike of a bruiser it's only a powerspike to: irelia Camille Gangplank because it allows him to waveclear, and only because of that because his damage actually doesn't spike that much, gp spikes with levels instead of items

Potchikir1 votes

pretty sure most adc's dont start infinity edge here are examples Ezreal item 3004 Vayne item 3087 Tristana item 3031 Xayah item 3508 Kalista item 3153 KogMaw item 3124 Twitch item 3085 Ashe item 3508 Caitlyn item 3031 Draven item 3812 Varus item 3124 Jinx item 3031 Jhin item 3142 Sivir item 3508 Lucian item 3508 MissFortune item 3142 only 3 adcarries start infinity edge as u can see

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