urgot shield as a toggle?

HappyHappy23·3/30/2015, 4:52:50 AM·1 votes·362 views

would it be healthy to make urgots shield a toggle but recovers overtime based on amount of missing mana if left on? obviously mana per second would deplete it.

perhaps even giving a built in thornmail effect of some sort

and shift the slow effect to an actual lock on through his E.

Ex: landing E will cause his basic attacks to deal long range damage and a slow but with half of attack speed.

  • based on the radius of E, urgot would have a healthier targeting and the move would be used more defensively
  • choice between close range sustain damage (compliments the toggle and current ult for tankiness) and long range soft kiting for high skill cap poke

this would leave a place holder for another move perhaps

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