So is Devourer Diana viable?

Catastrop··2 votes·397 views

It seems so. She has good clear times and she's not expected to gank much pre-6 so you have a pass to just farm the jungle no questions asked.

5 Comments

DevilishMetal1 votes

I don't like devourer on anyone, really: It's pretty easy to counter if you know it's coming. It does work fine on Diana, but I prefer Runeglaive.

Sevixys1 votes

Usually you don't have devourer Until 6, or that is my experience with her. It works, yeah but she needs tons of tankiness to land those basic attacks without dying :P

xxxMadLionxxx1 votes

I've done it. It's like op like yi. I dont eve bother with q r r combo. I just r onto squishies and start auto attacking.

Espy Psyche1 votes

It actually gets pretty ridiculous late game.

Diana can get two attacks a second with Sated + Nashor's. With Sated, those two attacks become three triggers of on-hit effects.

So with two attacks (every second) Diana gets:

15% AP x 3 from Nashor's Tooth 155 (at level 14) + 60% AP from her passive 60 x 3 on-hit damage from Sated Devourer

so that's 335 + 105% AP every second. That's just from autos, not counting her other abilities that also scale off AP and the CDR on Nashor's.

It actually gets strong enough that you can build something like item 3930 item 1306 item 3115 item 3001 item 3143 item 3027 and still have plenty of damage to shred everyone while still having the defense to survive.

Sire Hippington1 votes

she is viable, but unststisfying, as they still didn't fix her+devourer. She does neither get sound nor animation from her passive with devourer

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