[{quoted}](name=Dr Mercy,realm=NA,application-id=3ErqAdtq,discussion-id=h7bUQNLj,comment-id=000a00000000,timestamp=2016-09-10T19:42:53.563+0000)
I will repeat, you "feel" that Nami ult shouldn't be fully deleted, when in Riot's view there is no issue. Nami's ult is a projectile and as such be stopped by Windwall. There is no issue other than people "feeling" that it isn't as it should be.
And that's a lot of how balance works. And Riot does take into account what players say about specific interactions, because the players experience a million more game scenarios than Riot does.
Sure, there's a lot of stupid suggestions from players, but that's usually when other players bring up counter-points.
You, on the other hand, are merely saying, "Things are how they are, don't change them or your a biased shitlord."
And you're going to have to give me examples if you expect me to believe Riot made a change to explicitly fuck over a champion in favor of another champion by adding in an exception.
That's a pretty loaded argument. I didn't say that Riot specifically changed one-on-one interactions to fuck over one champion in favor of another. I said that Riot has made changes to interactions so that they were less bullshit. They have made targeted, specific changes that made it so a particular interaction was either significantly weaker or actually impossible. Such as...
>lowered Xerath's minimum stun duration so he wasn't impossible to gank
>made Veigar's stun wall interrupt dashes so it was actually a stun trap
>changed Kassadin's silence into a channel-interrupt so he didn't shut down mages entirely
>changed Singed's Fling to deal damage at the start instead of landing for turret aggro purposes
>made terrain-creating abilities deal 1 true damage so they would draw turret aggro
>made "immune to CC" dashes not delete CC, but just not affect them during the dash
The only reason this would specifically affect two champions is because this is an interaction that only exists on two champions. That doesn't mean they're immune to having balance tweaks made specifically to deal with them.