Yasuo is super hard to play, that is why he deserves to be overpowered

Mega Annie X··7 votes·474 views

Because clicking like a moron on as many minions as possible during laning and dodging all ganks because "meh mobility has no cooldown" is skill.

Because "it takes 3 hits from Q to use tornado" but takes like 2 seconds mid and late game to charge is skill.

Because a tornado skill shot on the most mobile champ in the game was too hard, let's make it an auto hit if he dashes to you is skill.

Because I get free shields to protect me from trade damage while i roll my face on the keyboard is skill.

Because casting wind walls to stop entire ults as an additional skill completely unneeded in his kit is skill.

Finally, having the only ability in the game that guarantees the extension of hard cc followed by massive armor pen for basically the rest of the team fight is skill.

This champ takes soooo much skill that he needs everything given to him on a silver platter just so bronzies can still dominate with him while challengers can rick roll everyone.

Oh almost forgot, 100% crit with 2 items, TOTALLY SKILL

4 Comments

archerno16 votes

Someone is salty....

Lmao Get Mooned1 votes

Yasuo isn't hard to play. Any moron with an iq of 70 can play yasuo successfully. Actually mastering the champion is very difficult.

Avienal3 votes

{quoted}

Yasuo isn't hard to play. Any moron with an iq of 70 can play yasuo successfully. Actually mastering the champion is very difficult.

The thread poster is being sarcastic by how Yasuo is suppose to have a 'high skill requirement to play' but the interaction of his abilities says otherwise. If they really wanted to make Yasuo have a high difficulty, they'd make his kit have the same pros/cons as champions like Fiora has. Namely the 'utter negation ability' is on a short window and requires knowing where to time and aim it to make it work, on top of a short window to actually 'use it' and have it 'persist long enough'.

That or how Fiora relies on auto'ing targets from certain angles from the 4 cardinal directions on a enemy champion instead of just plain and simple auto attacks. Plus how Fiora's E usually should be set up perfectly like using the E slow before a champion might 'attempt to run' and then have that slow last long enough to Q gap close and then finish it with the empowered auto crit (less the Q would proc the 2nd hit for E). But due to relying on such systems he doesn't fair well against some range type of champions with certain gimmicks, don't have a easily telegraph'd CC (like how riven can literally control her Q knock up and her W stun so she simply wait for Fiora to waste the W then shat on her with a knock up then a W stun right after the Q knock up and empowered auto.

If Yasuo doesn't get a proper repercussion besides being 'squishie' then he effectively gets a free get out of constant gank card the majority of time. Even if they are 'tweaking' his kit to make it more crit reliant, but doesn't completely resolve the tank yasuo play style, just his ability to play it early on(since he can always build 4 tank items and his 2 standard crit items still).

Bultz1 votes

Mains Brand has shit to say about Yasuo lololol

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