[{quoted}](name=Buff Katarina ,realm=NA,application-id=3ErqAdtq,discussion-id=u2qMEjoi,comment-id=0002,timestamp=2016-03-26T02:15:35.390+0000)
I don't know about buffing it, the issue with the item is it is also really good vs squishies as well. Coupling the slow+ Damage champions like
and
have a fine time deleting out of place squishies or fighters.
I think it could be buffed, but I also don't want to face it's synergy with sated champions and some adc's. I think it should be a niche item not one to be used by a multitude of champions, even while there does seem to be this health stacking meta. If you could how would you buff it?
I would be fine with the active getting nerfed and the passive getting buffed. That active seems to ctake too much of the items overall power budget as is. If it did 8% of the targets max health and stole only 20% movement speed for 2 seconds that would be fine if the passive could in fact go back up to 8% like it was last season.
The current active is UNIQUE: Deals 10% of target champion's maximum Health (min 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds.
This item should be bought to counter enemy team building a lot of health but since so much of the overall power is focused in the active it is more of an assassin item then a counter health item. The game needs something to keep health stacking in check and AD assassins are not hurting for items currently.
sated just needs to be deleted and the non sated get a gradual damage increase that is most rewarding through objectives and kills/assists instead of farm for 15 to 20 minutes then come out to kill everything with 3 on hits for the effort of 2.