Another patch, another catering to the ADC.
The masteries affect everyone, even though they are minor.
Youmuu's only lost 5 lethality, which is barely anything considering you get 90-110 by the end of the game.
Cleaver wasn't even an issue. Yet get's nerfed still.
And then LW getting more +15% armor pen. More damage per health on attacks, only at the slight cost of 15 damage.
Why does Riot never want to actually make the changes that matter to the health of the game. Like, whats the point of playing the game if it is going to be over by 30 minutes. Unless they make error after error, the game is decided most of the time by who gets first turret and first couple kills. Because this has been the most snowbally the game has been in all that I can remember.
Someone else mentioned earlier in the day, team fights are stupid now. You make 1 tiny misstep, or don't dodge an ability, you are dead. Teamfights are over in like 10 seconds. Why are you playing a game when you only get to actually go all in trying to knock down the enemy, 10 seconds every 5 minutes?
Look at the LCS, most games have what, 2-3 kills by 20 minutes? I love watching the LCS, but the rate at which the game is decides, is fucking terrible.
Where are the 45 minute hard fought battles that rely on a late game team fight to decide the game, not who teleport bot first to get first turret and some kills.
Ugh, rant over.