Things There Is Just Way Too Much Of
Scaling, way too high, way too fast.
Base damage, way too high.
Cooldown Reduction, too much of it on premium items and masteries.
Damage items that provide defense.
Defense items that provide burst damage.
Critical strike chance.
Bounty.
Buffs that make the winning team stronger.
People who kill in a single rotation... especially early game.
Roaming and ganking.
True damage, way too much of it.
%HP damage, way too much of it.
Elitist Riot Employees talking down to their players because they dare complain.
"OMG UNBAN ME NOW" Threads.
Masteries that add insane active bonuses or extra damage.
Self healing/regeneration such as lifesteal or self healing mechanisms that remove the value of methodical harassment.
Among other issues.
Riot's employees, volunteers and staff will tell you, that you imagine all the problems because you are nostalgic. Once upon a time I fell for this. But the only person they are convincing is themselves. We've complained every step of the way, now they want to convince us we aren't at the bottom of the stairs, we never were at the top of the stairs. We just imagined it all.
So that they can push out their old player base who is demanding, and farm a new one for RP purchases.
and
mains who think theyre faker but have the same skill level as a iron yi main