Small Lux idea: At levels 11+, Lux's basic attacks trigger Illumination in a small area

darkdill··4 votes·500 views

This could be a neat little buff for Lux's mid-game in letting her more easily kill creep waves. One big issue she has is that she can't oneshot lane minions without needing to use her laser (which is not advised if you don't have 40% CDR). This would at least improve her ability to clear out minion waves without reducing risk.

In team fights, I don't see this as being too game-changing, as Lux never wants to be in autoattack range in a team fight if she can help it.

And even though Lux COULD use her laser to clear creep waves, that's a bad idea if a fight breaks out soon afterwards, so she probably SHOULDN'T use her laser on minions. This change would let Lux keep her laser more for fights, unless of course she wants to vaporize the creeps with magical love. XD

7 Comments

IcyPepper1 votes

laser confirmed for best waveclear

darkdill2 votes

Bad idea when you're only sitting at 25% CDR. Your level 2 laser will have around a 50-ish second cooldown, during which time a fight could easily break out, and then you have no ultimate. OOPS.

IcyPepper1 votes

It. Was. A. Joke. Silly.

darkdill2 votes

Ah yes, silly me...

IcyPepper1 votes

boop

Lapis x31 votes

It's an interesting idea that could work well, but I would personally like a reduced mana cost for her E or something :)

darkdill1 votes

I would like that too, but there seem to be a lot of people opposing the idea of Lux being made less mana-hungry. Most of them just seem to say "get good" and blame Lux's mana shortages on players being too spammy. The thing is, even if you are controlling your mana consumption well, Lux will still have burnout problems.

More from Gameplay

More by darkdill